Monthly Archives: November 2016

Okay, before I write the changelog for these mods, let me explain why it has taken this long to update them.

A long while back, I realised iChunUtil was a big mess of code and chose to rewrote it. However, because of its size, it took quite a while working on it and eventually I got burnt out working on it. I had a lot of plans for the rewrite, and then life gets in the way, and as a result, this rewrite is not 100% done. It is still missing quite a significant amount of code and the other mods updated today are the few mods that could be updated with what code was already in there.

Unfortunately I would have to say that life is, once again, getting in the way, so this will be my last update for 1.10.2 until January 2017. Don’t fret though, I will update my mods eventually. Time flies, so I’ll be back at it in no time.

Till next time though!




iChunUtil-dependent mods released for 1.10.2 or later: 7/22

All mods – 6.0.0
– Updated to MC 1.10.2
– Updated to conform to Forge’s new mod id requirements.
– Code cleanup

– Rewrote mod from scratch, with large code optimization and (hopefully) performance improvements.
– Improved management of many multi-mod functions.
– Improved version bounds to prevent accidental use of iChunUtil-dependent mods for other MC versions.

Guilt Trip
– Removed bossKills config as it is no longer possible to easily detect Boss Entities in MC.

Mob Amputation
– Fixed crashing when gibbing with Fishing Rods.

Picture-in-Picture (PiP)
– Improved memory use when multiple PiPs are present.

– Heavily optimized rendering code.


Better Than Bunnies – 1.1.0
– Brand new model, courtesy of RazzleberryFox.
– Brand new configs.
– Each bunny now will be randomly weighted for outfit parts. (Configurable)
– Each bunny will have a randomly allocated colour for their outfit.
– Bunny ears actually stick out of their hats now.

Ding – 1.0.1
– Update to conform to Forge’s new mod ID requirements
– Make use of Forge’s config getters which did not exist when the mod was created
– Error logging to the console if the mod cannot find the sound specified
– Fixed In-World Ding not working if playing on single player and the game pauses

Death Counter – 1.0.0, Limited Lives – 1.0.1
– Update to 1.11
– Update to conform to Forge’s new mod ID requirements
– General code cleanup

Googly Eyes Mod Page – Link