Category: ModJam

iChunUtil – 4.2.3
– Remove TheInfection from iChunUtil. It will be rewritten and readded properly in the future.

Morph – 0.9.3
– Fix hostileMode capping at 4, making option 5 unselectable
– Add /morph morph [player name] <entity name> command

Sync – 4.0.1
– Fix endless resync when dying to void damage/20+ damage in 6 seconds.
– Added config to reduce max health every death sync.

This will be the final updates to my mods for 1.7.10. All other mod updates/releases will be for 1.10.2 onwards.

– Relinking online resources to pull from another URL in preparation for 1.8’s Morph’s Ability system.
– Added a serverside config to constantly force the size of the player to prevent players from getting the “I’m a bat but my view is 2 blocks high” issue.

Hey guys,

Just wanna let you know that my 4th ModJam mod, It Fell From The Sky (IFFTS) will no longer be updated to the latest Minecraft version.

Reasons for this are mainly because IFFTS was mainly an experiment for Morph’s planned meteorite strike. This doesn’t mean that it’ll be coming any sooner, it’s just to say that I won’t be updating it to MC 1.8 and later.

For those of you who will miss the Compressed Porkchop block introduced in IFFTS, I will be moving it to iChunUtil in 1.8, configurable (enabled by default). The source code for the mod can be found here. Other than that, it’s time to say goodbye to Pigzilla.

Why discontinue the mod? If you guys didn’t know, I have a lot of mods and many more in planning/unannounced. While it’s fun to make mods, maintenance for them can take a lot of time, which can be very hard to come by sometimes. The less mods I have to maintain, the more time I can spend on adding to/improving existing mods. I’m sure you guys miss PortalGun and Gravity Gun, I miss having time to work on them too. That, and I’ve got at least 1 unannounced mod planned for the time being, so look forward to that in the future as well.

So long Pigzilla, many thanks for all the laughs and for what you’ve taught me.



Tiny update to fix a couple of issue guys:
– Fixed for large servers (reduces memory load and cpu load). Thanks to slimshadeey1.
– Fixed health issue when logging out mid-morph.
– Fixed player hitboxes after sleeping.

– Fixed render issue with the other player tries to trade items with effects.
– Fixed improper trade termination message.
– Fixed crash caused by classes that have Client only elements when looking for Mob Spawners.
– Fixed sending packets that were too large when going through areas with large volumes of mobs.
– Attempted fix on crashing when confirming trade.

– Updated localization files.
– Ported to 1.7.10

– Now uses Access Transformers. Reflection reduced by a boatload!
– Updated localization files.
– Updated for use in 1.7.10 with workaround/helpers for skins.
– Added a clientside aesthetics feature for Patrons on Patreon.
– Fixed a keybinding issue with Minecraft keybinds.

– Mob hats now persist across world reloads/server restarts.
– Fixed minor render issue with morph compatibility
– Bats now can wear hats.

– Fixed issues with player size not being set properly while morphing, as well as an array of other potentially major issues discovered by this fix.
– Fixed health being set mid-morph if the player dies while morphing, causing the player to get stuck in the death animation.
– Fixed abilities not working while offline.
– Fixed a keybinding issue with iChunUtil and Minecraft keybinds.
– Added a new hostile mode where mobs will only attack you if you attack them first.
– Added several events for use of other mods.

– Fixed a keybinding issue with iChunUtil and Minecraft keybinds.

– Tweak /pip remove to autocomplete to the pip entries, not the players list.
– Individual selection can now be done by holding the toggle and using the mouse wheel while PiP is active, instead of having to retoggle PiP.

– Fixed issues with Streak on invisible players.
– Fixed issues with multiple streaks on one player.
– Fixed issues with Streaks and morph.
– Fixed issues with Streaks and teleportation.

– Update CoFHCore API.


Get them all at the usual spots.

– Now requires iChunUtil 3.3.0 or later.
– Fixed some synching instances to the End.
– Fixed player taking in ground damage when ending sync.
– Fixed players not dying if the the storage unit they’re synching into is destroyed mid sync.
– Fixed spam of packets if the player opens a GUI mid-sync.
– Fixed player interaction/pickup/damage being disabled (being in a limbo state) after a shell death where the storage unit is destroyed.


Hotfix: Fixed crash with clients which do not have CoFHCore installed.

– Name the Hats Reader Thread for easier identification.
– Tweak hat positions on Zombies, Wolves and Slimes.
– Fixed CME crash when the Hats Reader Thread completes after the Server loads due to slow hard drives/downloading.