List of known issues (and fixes) for Morph

If your issue on Github was closed with this page being the reason for closure, it’s probably already listed here and fixed/has a workaround, or your issue was invalid/duplicate

Make sure you’re on the latest Morph version. Check this category to make sure you’re updated.

 

The mod is crashing, but I neglected including a crash report.

– Invalid issue. Will be closed immediately.

The mod crashes when I kill something. I have the Damage Indicators Mod.

– Already fixed in 0.0.7. Go grab that version or later.

The mod crashes when I kill something, but when I reload the world I am in the morph I killed.

– Already fixed in 0.0.7. If you’re still crashing on that version, post the crash report and I’ll see to it.

How do I install this mod??

– You need MinecraftForge installed first, and you just put this in the mods folder in minecraft. Easy. If you’re using an installer and are incapable of installing mods yourself, I suggest you go bug the maker of the installer of your inapt abilities rather than me.

The keys to open the GUI don’t seem to work/I can’t find the keys to open the GUI!

– In 0.0.7, the default keys to open the GUI were changed to [ and ]. HOME and END will no longer work unless you have the old config from 0.0.5. If you don’t have said keys/they are in bad places, you can open the config file and change it.

Where is the config file?

– It’s in /config/ of the minecraft folder. Look for Morph.cfg.

How do I open the config file?

– Try Wordpad on Windows, TextEdit on Mac. Linux? Pssh if you’re on Linux you wouldn’t be asking this question.

I can’t morph into a child mob/boss mob/player!

– These are config options. Consult the config or your server host. Child/boss mobs are disabled by default, Players are enabled. Boss mobs include the EnderDragon.

I can’t go through 1 block high tunnels/holes when I’m smaller than 1 block! I also suffocate when I try to enter it.

– This is a vanilla issue which hardcodes pushing players out of blocks. Updating to the latest Morph version should fix it.

The Enderdragon is backwards/No end portal spawns after killing the dragon/The dragon has a weird death animation!

– I have no idea why you’d think you’d be the first person to report this. Backwards enderdragon was fixed ages ago in 0.0.7. The rest most likely will not be fixed (that’s why there’s a boss mob config which is disabled by default)

Mobs look in the wrong spot when trying to look at you when you’re morphed as something that’s differently sized/Arrows and buckets don’t work right from different heights.

– Use the latest forge version and Morph 0.2.0 or later.

Morphs should be able to fly as a bat/breathe underwater as a squid/float slowly as a chicken/etc etc etc oh so many bloody damn times I have gotten this suggestion that I’m so damn sick of hearing it blah blah blah etc etc etc etc blah.

– Update to 0.3.0. It’s in there now.

 

This list will be continually updated until the release of the mod.

203 Comments

  1. Pjudo August 20, 2013 2:22 am  Reply

    I think a feature that u should add the feature that if u are 1 block or smaller u can fit through 1 block

    • Clank August 20, 2013 9:34 am  Reply

      So fucking stupid.

    • t3hero August 20, 2013 9:36 am  Reply

      sense you cant scroll up ill just quote this

      “- This is a vanilla issue which hardcodes pushing players out of blocks. I’m submitting something to forge to get a fix in, but until then you CANNOT go through 1 block spaces.
      .”

      • zander123p September 7, 2013 12:11 am  Reply

        You can do it with out glass you have to sprint to do it

      • Scotty123Theminer October 1, 2013 4:41 pm  Reply

        For Some Reason I Can Go Past 1 block Spaces

    • HES A MODMAN! September 2, 2013 4:57 am  Reply

      well you can but only if the blocks above you are glass

    • awxde October 8, 2013 8:13 am  Reply

      I can’t download morph because the download in the download page links to the download page

    • smallskipperMC February 20, 2014 7:59 pm  Reply

      the mod for some reason just doesn’t work for me

      • HockeyBoss675 April 11, 2015 7:56 am  Reply

        I put the mod in the mods folder, but since i have the
        Too many items installed and working, it dosent show
        Up in minecraft even though i put it in the mods folder.

    • andreaquino September 21, 2014 12:44 am  Reply

      when I go to the minecraft launcher and click play
      the minecraft tab opens but crashes pls help!!!!

    • Kennedy April 22, 2016 2:03 pm  Reply

      IT KEEP SAYING SHUTTING DOWN INTERTAL SERVER WHY ANSWER ME

  2. lioli7k August 20, 2013 1:32 pm  Reply

    Ichun i see you fix this bag:”The mod crashes when I kill something, but when I reload the world I am in the morph I killed.”,but you don’t fix it on Windows xp,
    and it half of bag,if i am transform from morph in to my skin,Minecraft writes:”CRASH REPORT” :'( ,please fix it on Windows xp.

    • iChun August 20, 2013 2:25 pm  Reply

      I am highly surprised you are able to actually read. Did you read the VERY FIRST issue in the entire list? Apparently not.

      • Rak1vik September 5, 2013 9:00 am  Reply

        i cant change forms the end key isnt working and if theres another button please reply to me with the key

        • EndeySlendy October 12, 2013 10:04 pm  Reply

          What? Fix your grammar and punctuation. It makes words easier to read.

      • Diamonminer11 February 6, 2015 11:11 am  Reply

        Hey i have a problem but its not in here. when i kill something in crazy craft 2.2 i morph into it but i looked in my morph/ circle morph list and its not there

      • DERP SLURP xD June 19, 2015 10:49 pm  Reply

        It said I need version 4.0.0 WTF!?! If there is a version 4.0.0 please send me a link iChun (IF U RICKROLL ME I WILL BOMB USA) 😛

      • kallsop September 17, 2015 11:53 pm  Reply

        i downoaded morph and what it needs but i cant morph it does the thing where the body parts float around me like in videos but it does transform me and i cant make the sidebar for morphs come up, im playing on a mac does anyone know how to fix it?

  3. lioli7k August 20, 2013 6:56 pm  Reply

    Answer:Yes,i read VERY FIRST issue in the entire list .
    I have crash report txt and 3 png .

    • annoy4nce647 August 22, 2013 7:17 pm  Reply

      psht who uses XP

      • TZ January 3, 2014 6:35 am  Reply

        Oh, just everyone who wants an awesome system with great stability and general awesomeness.

    • EndeySlendy October 12, 2013 10:06 pm  Reply

      Then link them, maybe put them on pastebin or something.

  4. Matthew August 20, 2013 7:50 pm  Reply

    hey ichun i am on a mac and theere is no end key so i cant change back

    • lioli7k August 20, 2013 7:53 pm  Reply

      Try press button “[” and”]”.

      • Rak1vik September 5, 2013 9:07 am  Reply

        Where is the button and!!!!!!!!

        • MarblePython September 29, 2014 4:36 am  Reply

          I was confused by that too, but he means [ is to go up in the GUI and ] is to go down in the GUI

    • Minecraft640 August 23, 2013 11:10 am  Reply

      I Know oh btw i have a mac and there is a End key and home ket but there not suppost to be accesibible with a mac so i doesnt work please make it a button that mac users can acces please thank you -Sinno

    • TZ January 3, 2014 6:36 am  Reply

      You can change it in the config file.

  5. Mo'creatures fix August 20, 2013 9:04 pm  Reply

    U should make it compatible with the Mo’Creatures mod 😀

    • Vinpupx August 21, 2013 12:48 am  Reply

      It already is compatible. It’s compatible with rally any mob-adding mod. Though, certain mods can crash it.

    • jacob August 24, 2013 3:40 am  Reply

      yes i would like this too lets make it happen 🙂

      • jacob August 24, 2013 3:41 am  Reply

        when i kill the werewolf it does i do not turn into it

  6. Matheus August 21, 2013 2:15 am  Reply

    no funciona para notebook o home e end

  7. sfsdgd August 21, 2013 6:37 pm  Reply

    Ichun and how to call the other menus where you need a constantly changing??

  8. sfsdgd August 21, 2013 6:40 pm  Reply

    Ichun and how to invoke that menu where you need stagnant??

  9. annoy4nce647 August 22, 2013 7:16 pm  Reply

    Idea

    For the flight of mobs when you add it in eventually and chicken floating : STAMINA BAR

    also squid wouldn’t let you breathe underwater indefinitely just for a longer time than normal

    • annoy4nce647 August 24, 2013 7:39 pm  Reply

      the chicken and flying mob things are examples, you could do it for anything

      also I am not trying to rush you into this
      I respect that you will get there in your own time

  10. Simbiose_Gamer August 24, 2013 8:11 am  Reply

    Create a key to use the mob abilities!
    Exemple: morph in Enderman end press the key to teleport!

  11. svenvb August 24, 2013 9:07 pm  Reply

    make it so you have special effects depanding from the morp
    (blaze = fireresistence, chicken takes no fall damage, cave spider gives poision,… )

  12. ifart August 24, 2013 11:55 pm  Reply

    ichun im saying if u don’t no this bug but do u the you can fix the camera angele or size glitch with big mobs example of a big mob derpy squid overlord I would be very grateful if u can afterall your a genius

  13. xNight September 1, 2013 3:25 am  Reply

    Make an option where when you immediately kill a mob you dont automatically turn into it

  14. HES A MODMAN! September 2, 2013 4:55 am  Reply

    You should really make it so you can lock in what mob you want to be, so I can be like a skeleton and kill horses without BEING every single freaking horse!!

  15. Storm_Titan September 3, 2013 7:41 am  Reply

    When ever i change i freeze (not crash) so i have to
    reload minecraft ;(

  16. ljoonal September 8, 2013 1:24 am  Reply

    My keyboard has the [] in Alt Cnt 8 and 9 so i cant open the hub thing! please change those back.

  17. Sora1331 September 10, 2013 3:37 pm  Reply

    Hello~ I love this mod. Lol. Its fun being able to turn into different mods, like fairies from the Touhou mod and such. Though…there is an issue that I would like to bring up when I use the Alice’s Dolls mod. If I kill one of the dolls, without using the core to turn it into an item…I (assume I) turn into the doll. Though if I go to my inventory or open the morph menu, (and perhaps even change to third-person view), then the world shuts out. It seems to be any time there is a model of it rendered on the screen, except for the actual doll entities itself. So far, I just have to clear my morphs without looking at the actual menu…but I thought I might bring this to your attention. I will check tomorrow to see if it generated a crash report…(I’m on my ipod atm and do not have access to the computer.) If it does generate one, then I shall include it in another post, replied to this one. Thank you. Sorry for the long winded explanation, though… ^_^;;

  18. mrtoxopus September 12, 2013 3:52 am  Reply

    this mod is incompatible with the render player API mod, anyway to fix it i like using smart moving a lot…

  19. Luigirox901 September 12, 2013 4:17 pm  Reply

    Using: 0.1.0
    Mac
    Im a sheep, Crash on chest, When i rClick. FIX PLZ

  20. THEBlockmann September 17, 2013 2:33 am  Reply

    can you fix with Dragon Block C

  21. dominicXD September 18, 2013 2:38 pm  Reply

    when im with my friend on a lan world if one of us dies the animation of walking doesnt work anymore so it looks that its a ghost that can move without seeing the animation of walking and it even cannot turn arround can you fix it pls

  22. MysticAura September 18, 2013 10:20 pm  Reply

    My console is being spammed with

    [Server] INFO PLAYERNAME_morphStatesCount

    It’s non stop after the player has logged out of the server. Not fast, but persistently occurring

  23. KarjamP September 21, 2013 6:34 pm  Reply

    The “I can’t go through 1 block high tunnels/holes when I’m smaller than 1 block! I also suffocate when I try to enter it.” issue was solved when you fixed the eye height in the latest version (ie, it’s now possible to go through 1 block high tunnels when you’re smaller than 1 block).

    You even admitted that you don’t suffocate anymore with the latest update, so that part’s fixed as well.

    I suggest updating this answer to say that this is fixed since beta 0.2.0.

  24. ?? September 27, 2013 7:40 am  Reply

    new release 03.0 make a review of this version

  25. Jetspeedzz135 September 28, 2013 1:25 pm  Reply

    The mod crashes even its the only mod in my minecraft

    • Scotty123Theminer October 1, 2013 4:45 pm  Reply

      Get The New Verison And Use Minecraftforge And Install It Percetly

  26. Yosomith September 28, 2013 1:30 pm  Reply

    Using Morph 0.3.0 and still having an issue with 1 block high mobs unable to go through 1 block holes. This happens when the config option “Can you sleep while morphed?” is set to “I:canSleepMorphed=1”. If it is set to “I:canSleepMorphed=0” going into 1 block high holes works fine.

  27. bob September 30, 2013 5:31 am  Reply

    I enabled child/boss mobs in the config, killed a baby chicken, but i tried to morph back into an adult chicken, but there’s another square thing with the adult chicken next to the baby one. How do i switch to the adult again? i have the same problem with a baby zombie…

    • Scotty123Theminer October 1, 2013 4:44 pm  Reply

      Use A New World And Don’t Do It Again

      • EndeySlendy October 12, 2013 10:08 pm  Reply

        What? Look at the guy below me, not this guy. Why would you delete your world!

    • poij October 2, 2013 5:44 am  Reply

      Shift + []

  28. poij October 2, 2013 5:43 am  Reply

    Hey.. I like this mod SO FREEKIN MUCH so could you keep updating THIS version (without morph mobs and that stuff) ?

    • EndeySlendy October 12, 2013 10:01 pm  Reply

      There may be a config in the future for this stuff.

  29. Oblivionking13x October 6, 2013 2:26 pm  Reply

    when using morph on a lan server all the textures for entities, including chest, get messed up completely. It only happens on the client side not the host side though so the person hosting the lan world has no idea.

  30. Theswaff699 October 6, 2013 9:36 pm  Reply

    The Screen blinks black in a weird pattern i don’t know if it’s compatible with iChun’s portal gun mod

    • Berk April 4, 2014 10:38 am  Reply

      I have the same problem

  31. awxde October 8, 2013 8:15 am  Reply

    The download link on the download page links back to the download page that links to it’s self and I can’t find another download page or link

    • awxde October 8, 2013 8:17 am  Reply

      It just fixed it’s self so i don’t know what this means

  32. TheRedMoustache October 19, 2013 6:58 pm  Reply

    Why can’t u put a letter like “p” or something? And how can i change it myself in the config file?

  33. Valgray October 21, 2013 3:50 pm  Reply

    Hello, great job !
    But a small bug with NEI’s F7 grid, it goes mad !
    Thanks if you have an idea about this…

  34. marcelo October 25, 2013 7:23 am  Reply

    I can not open the list of mobs already tried pressing the home button and end but not the

  35. regenschein84 November 16, 2013 7:21 am  Reply

    I have version 0.3.0 i have all abilties without flying is there a special key ? Double space dosen t work for my.

  36. Rick T November 19, 2013 1:22 am  Reply

    Having an issue on a server. Where players are not able to morph back into themselves. Previously to fix this player would have to relog and then it would work. But now it doesn’t at all.

    • Exelbirth November 20, 2013 1:54 am  Reply

      I’m currently having that problem. I’m stuck as a chicken that’s taking damage after a slowfall.

  37. Michael November 30, 2013 11:23 pm  Reply

    My minecraft wont start

    • Caloxeno March 30, 2014 11:37 pm  Reply

      I think you have an incompatible mod with morph

  38. Nicholas December 19, 2013 7:56 am  Reply

    In 1.6.4 when i morph into a bat hey doesn’t fly any reason why i went into the morph.cfg and the can’t fly until reached the nether is on false. Can you please help

    • someGuyWithABugToReport September 11, 2014 8:33 am  Reply

      also happening

  39. Gary December 24, 2013 5:43 am  Reply

    I have a problem Ichun. When I kill something I can’t turn into it. It doesn’t appear on the GUI and I don’t turn into the mob when I kill it…………

  40. Gary December 24, 2013 5:44 am  Reply

    It’s in 1.6.4

  41. ArcanoTGS December 26, 2013 10:33 am  Reply

    Is this compatible for 1.4.7 and below? Might sound like a weird thing to ask but I would like to install it on a client with mods incompatible with higher versions.

  42. HiThere! December 27, 2013 12:00 pm  Reply

    For me morph doesn’t work in third person it just shows my skin either floating or in the ground.

  43. Ian December 28, 2013 7:23 am  Reply

    Hey Ichun,
    I love your mod but it doesn’t seem to work for the chicken. I am using the latest version and every time I morph into the chicken it changes the look of it. One time it showed 4 floating squares, another time it showed a tail that was stretched out insanely. If you could help me with this bug it would be appreciated.

  44. jonah January 16, 2014 10:48 am  Reply

    its not working with servers for me. nothing happens when i kill an animal and when i open the morph menu i get and empty box with no available morphs, not even my character
    please help

    • Netherrak_Kid01 February 6, 2014 1:52 am  Reply

      its probably not compatible with the server

  45. petecis January 16, 2014 11:43 am  Reply

    Cant get this mod to run.
    When I run the forge profile for 1.6.4 the forge stops with a report saying that this mod requires something like forge version 9.1.1.925 but the version of forge profile that I have listed for 1.6.4 is something like 9.1.0.885 (or something that’s clearly not .925). I dont see any place to select that version in forge. I event downloaded forge version 10.12.0.999 and it shows 1.6.4 with a lesser version of forge.

    What am I missing? Do I have to download an older forge for 1.6.4? I thought that downloading the latest forge would get me a new enough 1.6.4 profile? Clearly I am not understanding something.

    Thanks for any help.

    Please be kind in any responses. I learn fast, but I dont play minecraft much. I download these mods for my son who loves playing minecraft. I mostly just play what he wants to play for mods. HE’s not old enough to understand the download, forge, mod folder, appdata\roaming stuff yet so I do it for him.

    But, apparently since I’m posting here with an issue so maybe that applies to me as well 😉

    • Netherrak_Kid01 February 6, 2014 1:51 am  Reply

      download the version of forge you need if you haven’t already. then when you open up your launcher click edit profile then scroll down and select the required version of minecraft.

  46. dan January 21, 2014 12:46 pm  Reply

    how do i pull up the list on a mac laptop?!?!?!?!?!?!?

  47. Paul February 1, 2014 8:08 am  Reply

    why cant i fly using bats or blazes even though the config is 1

    • someGuyWithABugToReport September 11, 2014 8:32 am  Reply

      yep

  48. Netherrak_Kid01 February 6, 2014 1:49 am  Reply

    When I morph into a mob my player’s hand is still there but the mobs hand is there too.

    • Netherrak_Kid01 February 6, 2014 3:18 am  Reply

      Its conflicting with another mod its fine now

      • Megapixel98 August 11, 2014 5:30 am  Reply

        What mod was it conflicting with????

  49. feemaster February 9, 2014 12:53 am  Reply

    I am using the Direwolf20’s pack, and my bat wont fly, i cannot figure out why, other people in servers can but on my single player i cant. Is it something in the config i have to change? I saw direwolf20 himself fly as a bat on a video. Thanks feemaster

    • lilybythewaters February 15, 2014 11:18 pm  Reply

      I am having this same issue. Can morph just fine in our multiplayer game with all of the associated abilities…but for some reason my single player game I am acquiring morphs without any abilities. Is there a config change we need to do? Is this a bug? Just would appreciate some direction so I can fix it myself if possible, thanks!

      • someGuyWithABugToReport September 11, 2014 8:32 am  Reply

        same

    • Me March 12, 2014 3:52 am  Reply

      It’s set in the config to have that off until you kill the witherboss.

    • someGuyWithABugToReport September 11, 2014 8:31 am  Reply

      same thing

  50. D February 11, 2014 12:32 pm  Reply

    Need help! I can’t download the mod! I disabled adfly but it’s not coming!

    • Megapixel98 August 11, 2014 5:23 am  Reply

      Why’d you disable adfly?

  51. MrNicish February 13, 2014 2:51 am  Reply

    Seems like alot of mac people are having problems with the controls. When I change the key in the “options” menu, it doesn’t do anything. Since the mac keyboard doesn’t have the brackets on specific keys (only key combinations) we can’t open the menu. I’ve checked the config file but can’t figure out how to edit it (what to replace in the code).

    Since the “Attack of the B-team” modpack just released with this mod it’d be very appreciated if you decided to adress this by giving clear instructions on how to deal with it. Thanks.
    (anyone who’ve sucessfully fixed this problem are more than welcome to do the same!).

  52. SkykidsRs February 22, 2014 10:52 pm  Reply

    blablabla

  53. SkykidsRs February 22, 2014 10:53 pm  Reply

    stupid

  54. SkykidsRs February 22, 2014 10:53 pm  Reply

    pinis

  55. JoeMama March 1, 2014 11:28 am  Reply

    Hi there! Great mod, and i know you hate bug reports but this one is more aesthetic than anything, it’s the bug where the mob’s hand and the player’s hand are shown at the same time. I am playing on a heavily modded minecraft, but it would be nice to know what mods might conflict with this one.

    • Megapixel98 August 11, 2014 5:28 am  Reply

      I don’t have a whole lot of mods but I have the same problem I tried not using mods that change the player (Other than the morph mod of course) but it didn’t help.

  56. JoshuaMelons March 2, 2014 9:00 pm  Reply

    Hey, I have this issue, where I can’t look at my morph animals, and also can’t change in any mob I killed yet……… I tried to choose another button to press, but it still doesn’t work! P.S. I installed this mod in a modpack…………… Maybe that has somethin’ to do with the issue???

  57. Dean jay March 7, 2014 8:52 am  Reply

    Where is the [and] key can’t find it ! Please help!

  58. Jetai March 8, 2014 10:37 pm  Reply

    I can’t fly as any mob on my server which i am the host of and the enable early flight is 0 and abilities are 1 can anyone help??

  59. colin March 14, 2014 7:45 am  Reply

    Is there a way to “turn off” the morph collector so that I don’t change every time I kill something?

  60. wolfoskim March 18, 2014 1:35 pm  Reply

    My squid form is stupid fast. I tap W and i go flying through the water like a jet boat. Aaand I can’t stop or turn either.

  61. battlekruiser March 20, 2014 1:40 am  Reply

    When I’m flying with morphs like bat, my hunger bar is emptying fairly fast. And this bug wasn’t occured while i used the same morph before my computer suddenly suspended while I was in game.

    • Caloxeno March 30, 2014 11:34 pm  Reply

      Nearby, flyng requires more hunger than running, thats logical

  62. Caloxeno March 30, 2014 11:33 pm  Reply

    Hey… I tried to change the options in the Morph.cfg file with the notepad, but you can change the keys to close the selector, select morph, go left, etc. But I couldnt find an option to change the key to open the selector, and I really want to open the selector but I cant. If anyone can help me, thanks

  63. Johnny April 10, 2014 9:13 am  Reply

    I’m on a mac and I can’t fly as a bat. I already went to the nether which should fix it but it didn’t. please help.

  64. Kreeperking888 April 13, 2014 10:03 am  Reply

    the favorite key isnt working

  65. Craven April 13, 2014 10:57 pm  Reply

    If your having trouble flying try holding something in your hand, any item should work
    some mods stop you flying when your hands are empty for some reason
    this is only thing that worked for me without turning off mods
    hope this helps =]

  66. Kevister April 16, 2014 8:02 am  Reply

    The menu and everything appears, but I cant actually acquire new morphs, the animals just die.

  67. Rexbunny April 18, 2014 9:01 am  Reply

    After acquiring a pig, I pressed the brackets. When nothing happened I went to change the controls, but they were set on the brackets. I cannot morph into anything. This happens in the modpack called Utopia3. Anywhere else, morph works fine.

    • Rexbunny April 18, 2014 9:02 am  Reply

      Sorry, the modpack is called Solitarycraft. Got them confused.

  68. anonymous April 20, 2014 12:27 am  Reply

    reloading the game removes all my morphs

  69. Trip April 21, 2014 4:58 am  Reply

    I have this problem where I can’t re-morph into certain morphs after the initial transition.

    What could cause that?

  70. Toge April 28, 2014 7:57 am  Reply

    Add an options menu to turn off particle effects for mobs that have them so you don’t end up with the whole Blaze-smoke issue. The blaze is a great morph, but the smoke just ruins it completely. Adding an options menu to turn off mob particle effects while morphed or something will make this go away. The trouble comes in separating the morph mob particles from the regular spawned mob’s particles. I don’t know if that’s even possible, but maybe look into it?

  71. Steven May 16, 2014 7:29 am  Reply

    Everytime i hit “LBRACKET” to change into my player, my game “runs out of memory” WTF??

  72. Cheese202 May 23, 2014 12:39 pm  Reply

    please make it a 1.5.2 version please TT_TT

  73. Sogan123 May 29, 2014 8:06 am  Reply

    I have crazy craft 2.0 and there are mobs like the king and mobzilla that I want to morph into but I just cant kill them. is there a way to unlock the morphs without killing them

  74. JoJothecray May 30, 2014 11:16 am  Reply

    BUG:
    When Teleporting or using /back (in essentials) hunger gets wiped out, likely because it thinks you traveled that distance in that morph.

    Suggestion:
    A way to disable morphs in designated areas (For use in pvp and minigames)

  75. benben789 June 6, 2014 6:00 am  Reply

    The abilities won’t work. What should I do?

    • someGuyWithABugToReport September 11, 2014 8:29 am  Reply

      same

  76. CreepthehissRB June 14, 2014 10:10 pm  Reply

    I Don’t Get D Abilities Or Mobs From Mods Like Orespawn Mobs Ave Abilities like to Fly But I don’t get the ability when i kill 1 or morph into it
    (also I cant add a morph as a fav no matter how hard i try)

  77. idolevko July 8, 2014 5:43 am  Reply

    in ftb dire wolf 20 the newest version bat cant fly

  78. jojo August 1, 2014 1:28 am  Reply

    You used to be able to morph into a bat and crawl through 1×1 spaces no problems. In this version (morphbeta-0.7.1), I take damage while I walk/fly through 1×1 spaces. Is this a new thing added? Is there a config for disabling that and back to old behaviour? Thanks!

  79. Red August 8, 2014 5:51 pm  Reply

    Hello, I have this little problem with the morph mod. When I load minecraft and 1.6.4 it opens and shows me to get Animation API, so I did and it continuing to show me that message and I dunno what to do …

  80. ToXICx-Reaction August 11, 2014 3:36 am  Reply

    Ok so i am having only one problem with morph mod and that is lava/fire damage as a blaze, witherskeleton, or any of those mobs. Anyone have a Fix?

    • Ghostfang1337 August 31, 2014 2:33 am  Reply

      Did you ever find out a fix for this?

  81. Megapixel98 August 11, 2014 5:22 am  Reply

    When I morph my player hand is still there as well as the mob hand. It’s OK for zombies and things with hands bigger or the same size as mine but it looks super weird with other things especially spiders.

  82. parkourcrazy August 14, 2014 10:12 am  Reply

    Hey, so on my crazy craft single player, it won’t let me fly as flying mobs with the morph mod. I’m not sure if it is my computer, game, single-player in general or something else. If someone could help that would be epic

  83. LuckyCloverx August 18, 2014 3:50 am  Reply

    Hey i need help! 🙂 For some reason it wont let me morph into mobs, i see the animation of me morphing into a mob when i kill it but i dont actually turn into it and i have no clue why. The mods i have are:
    BiomesOPlenty
    bspkrsCore
    CustomMobSpawner
    MoCreatures Mod
    Hats
    iChunUtil
    and Morph-Beta-0.8.1
    I am playing in 1.7.2 because Mo creatures hasnt updated yet. 🙂 Please help me! 🙂

    • thejoker August 20, 2014 9:30 am  Reply

      I am getting the same kind of issue as LuckyCloverx… Have played with previous version of this mod just fine, but have updated to 0.9.o with 1.7.10 minecraft. When I kill something, I see the morph animation, but I don’t morph. If I select the morph afterwards using the bracket key, then I morph. But morph doesn’t happen automatically after killing something.

  84. Karne August 27, 2014 11:41 am  Reply

    I’ve got a small issue with morphs and another mod called Dragon Mounts. I can’t turn into any of the dragons they have, not even the ender dragon, even though i have boss mobs and child mobs allowed. Is there any way to fix this? Or is it something to ask the dragon mounts creator about?

    Also, as a side note, i’m playing Attack of the B-Team.

  85. jude September 7, 2014 7:11 pm  Reply

    when i morph i start clipping through the nearist hill and suffocate

  86. morpher September 8, 2014 9:51 am  Reply

    i can’t seem to use morph mod and mo creatures any idea why? it crashes every time 🙁

  87. someGuyWithABugToReport September 11, 2014 8:24 am  Reply

    Glad that Orespawn finally added support (or maybe they did a while ago, haven’t played in a bit) for the morph mod, but whenever i morph with any mod indstalled, other than the morph mod, (including some of your other mods like the portal mod) it removes all my morph abilities, and with orespawn, it removes my morphs. This even happens with vanilla mobs.

    I’m running Minecraft 1.6.4

  88. Humair September 12, 2014 10:11 pm  Reply

    Morph menu is not opening I am pressing keys thats in morph mod controller menu

  89. DatrixTW September 14, 2014 7:22 am  Reply

    How about making it so when I hit the enter key the morphs I acquired actually show up on the side of my screen. They don’t show up when I hit enter

  90. Minecraft_Robbe September 29, 2014 5:24 pm  Reply

    I played with the account of my friend on my computer. When I started the same map on the same computer with my account i haven’t got the morphs i had before. Can I change something in the config or something like that to get my morphs back?

    • Matainer January 2, 2015 6:54 am  Reply

      Morphs are account Bound, you can spawn eggs and kill them to get them back.

  91. jason b October 13, 2014 7:14 am  Reply

    When i try to use this mod on my server, when i try to kill something it doesnt give me the morph for that being. therefore i cant morph into anything becuase even if i kill stuff i cant morhp into it. This only happens on my server though

  92. nikki October 14, 2014 6:03 am  Reply

    I use ore spawn and i morphed into a huge red spider and now it won’t let me morph back!!! help!!

  93. Alysa December 16, 2014 9:35 pm  Reply

    What would the controls be for anything other than mac or windows? I have linux but NO IDEA how to open up the morphing bar! 🙁

    • etrotta May 7, 2015 5:10 am  Reply

      ESC, Opctions, press O, morph, keybinds, edit you keybinds

  94. Kayla December 27, 2014 5:48 am  Reply

    Minecraft wont open at all when I install the mod. it’ll be hours and i’m still waiting for Minecraft to open?… is this just my computer or something? because i was able to play with my old computer…

  95. Matainer January 2, 2015 6:52 am  Reply

    Installed the newest version of morph (0.9.1) and I still have an issue wherein I have aiming and block placing issues as a bat or other small mob. I have no idea what is wrong, so if I could get some help, that would be great. if it’s an issue with the mod version, then please take note. love the mod..

    • etrotta May 7, 2015 5:09 am  Reply

      Me 2, THAT ISSUE IS TERRIBLE AND I HAVE A TROUBLE OF SUFFOCATE WEN FLYING NEAR TO ROOF AS A BAT

      • Detective S. July 21, 2015 12:55 am  Reply

        I also have this problem :/ If anyone figures any of these out I’d be happy to hear. Struggling… Been changing around configs trying out, but I just can’t :/

  96. Taylan January 6, 2015 4:10 pm  Reply

    when i kill a mob (sheep), the black stuff goes around me and then when i press m it says missing deed config file. Plz help….

  97. MehmetO12 January 18, 2015 5:38 pm  Reply

    Everytime i click the L / R bracket to see my morph’s i crash WTF i dont see the point of me having the mod anymore.

  98. delancey February 7, 2015 3:44 pm  Reply

    wheres the and key???

    • etrotta May 7, 2015 5:07 am  Reply

      []?

      if you no have that keys cause other language keyboard or other type computer ( like MacBook ) or just preffer another you can go to Opctions > press O > Morph > Keybinds > change you keybinds

  99. Gazuuri February 13, 2015 5:53 pm  Reply

    Hi,i have a problem with special mobs mod, when i open morph menu everything is normal,but when i want to morph in to this thing, i’m morphing into vanilla mob when i tried one more time,
    mob duplicated! can you fix that?
    [sorry for my english i’m Polish]
    can you fix that?

    • Gazuuri February 13, 2015 5:54 pm  Reply

      sorry for ,,another can you fix that” don’t look at it 😀

      • Gazuuri February 13, 2015 5:56 pm  Reply

        this thing is a hungry zombie 😛

  100. Gazuuri February 13, 2015 5:59 pm  Reply

    other,,mob variations” don’t work too

  101. luke March 1, 2015 8:29 am  Reply

    when i try to turn into something it looks like i am transforming but i am the same

  102. Lily March 11, 2015 10:03 am  Reply

    When I morph into a mob, no matter what (even after changing the config files back and forth) my morphs are doesn’t show up and it’s just a regular arm. How do I fix this? Thanks for any help! ^_^
    Also, suggestion: could you make it so spiders and witches won’t attack you if hostile mobs are set to not attack either. Thanks! ^_^

  103. atn_2001 March 15, 2015 2:56 am  Reply

    Do you mind adding a feature to reset your morphs. I have a morph I don’t want and cant delete it.

    • etrotta May 7, 2015 5:03 am  Reply

      go to Opction , press O , morph , Keybinds, check whats is the delet key, go to the selection and go to that morph and press that key, made *Note you cannot delet you main morph ( you Player morph, you until that can delete other player’s morphs [ from players that you killed ] )

  104. Alpha Hedge March 22, 2015 7:48 am  Reply

    I killed a sheep, morphed into it, morhped back into my player, and his skin was all messed up!! Here’s a picture: http://i.imgur.com/FBmyHJI.png

  105. ChubChubSmash May 3, 2015 6:41 am  Reply

    Idk know how to get the 4.0.0 version of iChun-Util, which my thing says I need, help me D:

    • etrotta May 7, 2015 5:00 am  Reply

      it only you download at the main page…

  106. etrotta May 7, 2015 4:59 am  Reply

    Me Eye Pos is fixed on 2, when i fly as an bat i need to stay a bit way from the roof or i take damage, and when i try to destroy a block or atack an entity me atack/destroy go a bit ” up ” in relaction of the + of the mid of screen, and when use squid it happen 2 … one time i KILLED MYSELF WITH AN SHOT USING ENDERDRAGON MORPH ( enchanted bow )

  107. Defiancey May 31, 2015 9:54 pm  Reply

    I’m running in an issue when trying to use Lycanites mobs, and Special Mobs where its giving me a new morph every time i kill something from that mod. Even though there doesn’t see to be anything different on my end.

  108. HUH June 1, 2015 9:03 pm  Reply

    my game crashes when I hit the square bracket keys

  109. DERP SLURP xD June 20, 2015 9:58 am  Reply

    When I kill something I get the animation BUT the mob isn’t in my morph list and I don’t turn into it

    • Win July 10, 2015 11:59 am  Reply

      The problem with me

  110. Doctor July 4, 2015 6:49 am  Reply

    When I use Morph with MoCreatures, I can’t fly when I’m a bat even when I have gone to the Nether. I can’t fly AT ALL. Birds from the mod are supposed to have the flying ability, but it doesn’t work

  111. Minecraft lover July 5, 2015 5:12 pm  Reply

    when i morph my heart go down thay dont stay at 10 e.g i morph into a bat and go down to 3,5 hearts
    ive seen youtubers morph and there hearts not change is this a cofig thing that i can change??

  112. Win July 10, 2015 11:57 am  Reply

    why I can not be mobs, I tried to kill the mobs but unfortunately I did not turn into mobs … please fix this problem or respond

  113. shader301202 July 30, 2015 6:33 pm  Reply

    When I morph to an bat, I can fly, but when I fly to a 1x1x1 block (free space), I lose my life. Help 🙂

  114. hungrybeast August 7, 2015 9:13 pm  Reply

    Hello iChun.I have a Problem:
    When i have Player API installed,and morph in to something,and morph back,the Models of the previous mob stay loaded.So i Morph into a Creeper,and back and then my Skin is glitched out.
    Can you add compability Code for PlayerAPI?

  115. Hello August 8, 2015 1:12 pm  Reply

    I have a problem Ichun. I read all of the problems and fixes. It wasn’t on here. I morphed into a mob, flew into the air and exited the game. When i joined again, I fell but didn’t take fall damage, which was one of the abilities of the morph. . I tried to fly again, but couldn’t. I tried to use the brackets to switch but they didn’t work. Nor did the favorite button. When I went into 3rd person I no longer had the skin of the mob I morphed into. what is going on? I tried logging off and back on already.

    • Hello August 8, 2015 1:15 pm  Reply

      Also, I have the heart limit of the mob i am morphed into.

  116. Sean August 18, 2015 8:04 am  Reply

    I don’t even turn into the morph when I kill a mob the parts of the mob surround me (the black parts) but I don’t morph into the mob. I also have the latest version of the morph mod. My config setting is fine. What’s going on? Help me!

  117. zach sileo September 5, 2015 9:08 pm  Reply

    every time i press [ and ] it crashes. hers the report please help
    —- Minecraft Crash Report —-
    // I’m sorry, Dave.

    Time: 9/5/15 9:04 AM
    Description: Rendering entity in world

    java.lang.NullPointerException: Rendering entity in world
    at fiskfille.tf.render.entity.EntityRendererAlt.getOffsetY(EntityRendererAlt.java:105)
    at fiskfille.tf.main.ClientEventHandler.onRenderPlayerPre(ClientEventHandler.java:91)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_418_ClientEventHandler_onRenderPlayerPre_Pre.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:131)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:521)
    at net.minecraft.client.renderer.entity.RenderManager.func_147939_a(RenderManager.java:293)
    at net.minecraft.client.renderer.entity.RenderManager.func_147940_a(RenderManager.java:276)
    at morph.client.core.TickHandlerClient.drawEntityOnScreen(TickHandlerClient.java:1014)
    at morph.client.core.TickHandlerClient.renderTick(TickHandlerClient.java:351)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_498_TickHandlerClient_renderTick_RenderTickEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
    at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:340)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:991)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    —————————————————————————————

    — Head —
    Stacktrace:
    at fiskfille.tf.render.entity.EntityRendererAlt.getOffsetY(EntityRendererAlt.java:105)
    at fiskfille.tf.main.ClientEventHandler.onRenderPlayerPre(ClientEventHandler.java:91)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_418_ClientEventHandler_onRenderPlayerPre_Pre.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:131)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_76986_a(RenderPlayer.java:521)

    — Entity being rendered —
    Details:
    Entity Type: OtherPlayers (net.minecraft.client.entity.EntityOtherPlayerMP)
    Entity ID: 372
    Entity Name: hornet29
    Entity’s Exact location: -59.50, 66.62, -31.50
    Entity’s Block location: World: (-60,66,-32), Chunk: (at 4,4,0 in -4,-2; contains blocks -64,0,-32 to -49,255,-17), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
    Entity’s Momentum: 0.00, 0.00, 0.00

    — Renderer details —
    Details:
    Assigned renderer: micdoodle8.mods.galacticraft.core.client.render.entities.RenderPl[email protected]
    Location: 0.00,0.00,0.00 – World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Rotation: 0.0
    Delta: 1.0
    Stacktrace:
    at net.minecraft.client.renderer.entity.RenderManager.func_147939_a(RenderManager.java:293)
    at net.minecraft.client.renderer.entity.RenderManager.func_147940_a(RenderManager.java:276)
    at morph.client.core.TickHandlerClient.drawEntityOnScreen(TickHandlerClient.java:1014)
    at morph.client.core.TickHandlerClient.renderTick(TickHandlerClient.java:351)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_498_TickHandlerClient_renderTick_RenderTickEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)

    — Affected level —
    Details:
    Level name: MpServer
    All players: 3 total; [MCH_ViewEntityDummy[‘MissingName’/411, l=’MpServer’, x=-59.50, y=66.62, z=-31.50], GCEntityClientPlayerMP[‘hornet29’/301, l=’MpServer’, x=-52.60, y=64.62, z=12.46], MCH_ViewEntityDummy[‘MissingName’/411, l=’MpServer’, x=-59.50, y=66.62, z=-31.50]]
    Chunk stats: MultiplayerChunkCache: 289, 289
    Level seed: 0
    Level generator: ID 00 – default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (-60,64,-32), Chunk: (at 4,4,0 in -4,-2; contains blocks -64,0,-32 to -49,255,-17), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
    Level time: 170625 game time, 238499 day time
    Level dimension: 0
    Level storage version: 0x00000 – Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 114 total; [EntityCyclops[‘Cyclops’/1620543, l=’MpServer’, x=38.72, y=70.00, z=-63.97], MoCEntityWerewolf[‘Werewolf’/1779250, l=’MpServer’, x=-109.34, y=35.00, z=45.72], EntitySpider[‘Spider’/1779249, l=’MpServer’, x=-108.75, y=35.00, z=47.16], MoCEntitySnake[‘Snake’/1781296, l=’MpServer’, x=41.72, y=72.00, z=112.56], EntitySpider[‘Spider’/1779243, l=’MpServer’, x=-105.50, y=78.00, z=35.50], GlisteningPixon[‘Glistening Pixon’/58, l=’MpServer’, x=-169.34, y=65.00, z=-90.56], MoCEntityBird[‘Bird’/60, l=’MpServer’, x=-172.22, y=63.00, z=34.13], GCEntityClientPlayerMP[‘hornet29’/301, l=’MpServer’, x=-52.60, y=64.62, z=12.46], MoCEntityBoar[‘Boar’/62, l=’MpServer’, x=-170.84, y=62.22, z=56.47], MoCEntityGoat[‘Goat’/63, l=’MpServer’, x=-175.91, y=61.73, z=57.34], MoCEntityFishy[‘Fishy’/68, l=’MpServer’, x=-165.09, y=61.80, z=70.13], EntityNightReaper[‘Night Reaper’/1779280, l=’MpServer’, x=18.69, y=65.00, z=-91.53], EntityZombie[‘Zombie’/1613384, l=’MpServer’, x=-100.50, y=74.00, z=-7.50], MoCEntityBee[‘Bee’/80, l=’MpServer’, x=-143.34, y=68.00, z=-83.53], MoCEntityDuck[‘Duck’/81, l=’MpServer’, x=-125.75, y=68.00, z=-85.53], GlisteningPixon[‘Glistening Pixon’/82, l=’MpServer’, x=-140.25, y=69.00, z=-75.84], GlisteningPixon[‘Glistening Pixon’/83, l=’MpServer’, x=-146.66, y=70.00, z=-66.41], GlisteningPixon[‘Glistening Pixon’/84, l=’MpServer’, x=-134.44, y=69.00, z=-52.34], EntityNightReaper[‘Night Reaper’/1779278, l=’MpServer’, x=27.09, y=66.00, z=-82.66], GlisteningPixon[‘Glistening Pixon’/85, l=’MpServer’, x=-128.94, y=68.00, z=-36.09], MoCEntityGoat[‘Goat’/86, l=’MpServer’, x=-144.63, y=64.00, z=30.81], EntityCreeper[‘Creeper’/1779267, l=’MpServer’, x=-61.08, y=79.00, z=-5.37], Entityprogram[‘Tron Program’/1779269, l=’MpServer’, x=-27.36, y=71.00, z=14.55], MoCEntityFishy[‘Fishy’/1626232, l=’MpServer’, x=-164.50, y=58.39, z=96.50], MoCEntityFirefly[‘Firefly’/97, l=’MpServer’, x=-119.66, y=67.00, z=-114.47], MoCEntityFishy[‘Fishy’/1626233, l=’MpServer’, x=-167.50, y=58.39, z=96.50], EntityItem[‘item.item.egg’/1714808, l=’MpServer’, x=-2.41, y=69.13, z=21.88], MoCEntityBee[‘Bee’/98, l=’MpServer’, x=-116.63, y=64.00, z=-98.16], GlisteningPixon[‘Glistening Pixon’/99, l=’MpServer’, x=-122.59, y=67.00, z=-78.81], MoCEntityDuck[‘Duck’/100, l=’MpServer’, x=-112.47, y=68.00, z=-72.47], GlisteningPixon[‘Glistening Pixon’/101, l=’MpServer’, x=-126.19, y=68.00, z=-52.88], MoCEntityBee[‘Bee’/102, l=’MpServer’, x=-119.47, y=68.00, z=-22.16], GlisteningPixon[‘Glistening Pixon’/103, l=’MpServer’, x=-126.47, y=69.00, z=-24.19], MoCEntityPiranha[‘Piranha’/1220219, l=’MpServer’, x=-160.50, y=60.74, z=93.50], MoCEntityFlameWraith[‘FlameWraith’/1770097, l=’MpServer’, x=-162.50, y=64.00, z=14.50], MoCEntityFishy[‘Fishy’/1220222, l=’MpServer’, x=-166.50, y=61.11, z=93.50], MoCEntityFishy[‘Fishy’/1220220, l=’MpServer’, x=-161.50, y=61.11, z=94.50], MoCEntityDragonfly[‘DragonFly’/111, l=’MpServer’, x=-100.78, y=64.00, z=-68.59], MoCEntityMediumFish[‘MediumFish’/1626231, l=’MpServer’, x=-164.13, y=62.00, z=111.69], GlisteningPixon[‘Glistening Pixon’/112, l=’MpServer’, x=-93.75, y=72.00, z=-26.97], MoCEntityBee[‘Bee’/113, l=’MpServer’, x=-109.19, y=66.00, z=-28.41], MoCEntityMediumFish[‘MediumFish’/1626222, l=’MpServer’, x=-171.31, y=62.03, z=98.94], EntityTrail[‘unknown’/1779308, l=’MpServer’, x=-52.60, y=64.62, z=12.46], EntitySpider[‘Spider’/1770086, l=’MpServer’, x=-28.53, y=63.00, z=85.81], GlisteningPixon[‘Glistening Pixon’/138, l=’MpServer’, x=-74.75, y=75.00, z=-49.75], GlisteningPixon[‘Glistening Pixon’/139, l=’MpServer’, x=-68.09, y=74.00, z=-47.84], EntitySheep[‘Sheep’/140, l=’MpServer’, x=-65.53, y=77.00, z=-5.53], EntitySheep[‘Sheep’/143, l=’MpServer’, x=-73.47, y=69.00, z=92.34], EntityZombie[‘Zombie’/1653897, l=’MpServer’, x=-65.50, y=22.00, z=-41.50], EntityCreeper[‘Creeper’/1704066, l=’MpServer’, x=-129.50, y=52.00, z=-51.50], EntitySkeleton[‘Skeleton’/1770114, l=’MpServer’, x=-28.50, y=70.00, z=39.50], EntitySkeleton[‘Skeleton’/1770113, l=’MpServer’, x=-30.50, y=70.00, z=37.50], GlisteningPixon[‘Glistening Pixon’/157, l=’MpServer’, x=-48.50, y=69.00, z=-94.50], MoCEntityDuck[‘Duck’/158, l=’MpServer’, x=-61.53, y=73.00, z=1.66], EntitySheep[‘Sheep’/159, l=’MpServer’, x=-62.50, y=77.00, z=-4.50], MoCEntityCricket[‘Cricket’/160, l=’MpServer’, x=-50.97, y=64.00, z=21.56], MoCEntityFirefly[‘Firefly’/162, l=’MpServer’, x=-39.73, y=71.00, z=47.65], EntitySheep[‘Sheep’/163, l=’MpServer’, x=-50.06, y=66.00, z=78.03], MoCEntityPiranha[‘Piranha’/1780915, l=’MpServer’, x=-176.06, y=62.00, z=119.53], MoCEntityFirefly[‘Firefly’/192, l=’MpServer’, x=-24.59, y=71.00, z=-61.59], MoCEntityBird[‘Bird’/193, l=’MpServer’, x=-28.78, y=64.00, z=51.22], MoCEntityBird[‘Bird’/194, l=’MpServer’, x=-31.78, y=64.00, z=52.22], MoCEntityMaggot[‘Maggot’/195, l=’MpServer’, x=-16.81, y=65.00, z=91.53], MoCEntityFirefly[‘Firefly’/196, l=’MpServer’, x=-18.41, y=63.00, z=83.75], EntityCyclops[‘Cyclops’/1630929, l=’MpServer’, x=62.50, y=73.00, z=-69.50], MoCEntityCricket[‘Cricket’/209, l=’MpServer’, x=-15.13, y=60.00, z=-62.22], MoCEntityDragonfly[‘DragonFly’/210, l=’MpServer’, x=0.41, y=64.00, z=-38.78], MoCEntityFirefly[‘Firefly’/211, l=’MpServer’, x=-7.13, y=63.00, z=-37.78], MoCEntityCricket[‘Cricket’/212, l=’MpServer’, x=-14.25, y=68.00, z=-31.69], MoCEntityCricket[‘Cricket’/213, l=’MpServer’, x=-2.66, y=64.00, z=-35.47], EntityItem[‘item.tile.sapling.roofed_oak’/1831118, l=’MpServer’, x=-59.88, y=64.13, z=14.19], MoCEntityCricket[‘Cricket’/214, l=’MpServer’, x=-4.41, y=71.00, z=-23.47], MoCEntityMouse[‘Mouse’/215, l=’MpServer’, x=-24.41, y=62.53, z=-52.31], EntityChicken[‘Chicken’/216, l=’MpServer’, x=-2.47, y=69.00, z=24.41], MoCEntityFly[‘Fly’/217, l=’MpServer’, x=-2.75, y=63.00, z=84.44], MoCEntityFirefly[‘Firefly’/218, l=’MpServer’, x=-2.06, y=64.00, z=89.44], EntitytRON[”/1603833, l=’MpServer’, x=-44.06, y=70.00, z=-31.91], EntitySasquatch[‘Sasquatch’/1613565, l=’MpServer’, x=-29.84, y=70.00, z=31.00], MoCEntityMaggot[‘Maggot’/233, l=’MpServer’, x=14.47, y=66.00, z=-102.53], MoCEntityDragonfly[‘DragonFly’/234, l=’MpServer’, x=5.16, y=64.00, z=-47.31], MoCEntityCricket[‘Cricket’/235, l=’MpServer’, x=9.63, y=64.00, z=-34.44], MoCEntityDragonfly[‘DragonFly’/236, l=’MpServer’, x=12.41, y=64.00, z=-22.19], MoCEntityMouse[‘Mouse’/237, l=’MpServer’, x=6.72, y=65.11, z=-47.13], MoCEntityMouse[‘Mouse’/238, l=’MpServer’, x=14.72, y=64.00, z=32.63], EntityDicer[‘Dicer’/1417978, l=’MpServer’, x=-46.69, y=64.00, z=-4.22], MoCEntityFly[‘Fly’/239, l=’MpServer’, x=15.28, y=65.00, z=70.28], MoCEntityDuck[‘Duck’/247, l=’MpServer’, x=36.44, y=69.00, z=-72.25], MoCEntitySnail[‘Snail’/248, l=’MpServer’, x=30.03, y=64.00, z=22.69], MoCEntityBee[‘Bee’/249, l=’MpServer’, x=26.19, y=68.00, z=73.41], GlisteningPixon[‘Glistening Pixon’/256, l=’MpServer’, x=48.66, y=71.00, z=-71.56], MoCEntityRat[‘Rat’/1704219, l=’MpServer’, x=47.38, y=74.00, z=-0.63], MoCEntityMaggot[‘Maggot’/257, l=’MpServer’, x=40.81, y=64.00, z=39.47], MoCEntityDuck[‘Duck’/266, l=’MpServer’, x=49.38, y=73.00, z=-50.53], MoCEntityMole[‘Mole’/267, l=’MpServer’, x=53.47, y=68.00, z=16.63], MoCEntitySnake[‘Snake’/271, l=’MpServer’, x=63.81, y=71.00, z=34.72], EntityZombie[‘Zombie’/1704196, l=’MpServer’, x=-62.66, y=68.00, z=87.34], MoCEntityFishy[‘Fishy’/1779510, l=’MpServer’, x=-148.81, y=62.00, z=112.06], EntityGoblin[‘Goblin’/1608485, l=’MpServer’, x=50.41, y=74.00, z=-38.94], EntitySasquatch[‘Sasquatch’/1766210, l=’MpServer’, x=-165.50, y=67.00, z=-95.50], EntitySasquatch[‘Sasquatch’/1766211, l=’MpServer’, x=-163.50, y=67.00, z=-94.50], EntityItem[‘item.tile.wood.oak’/1770352, l=’MpServer’, x=-50.13, y=62.13, z=12.81], GCEntityClientPlayerMP[‘hornet29’/301, l=’MpServer’, x=-48.30, y=63.62, z=12.30], EntityItem[‘item.tile.dirt.default’/1770394, l=’MpServer’, x=-51.19, y=61.13, z=14.88], MCH_ViewEntityDummy[‘MissingName’/411, l=’MpServer’, x=-59.50, y=66.62, z=-31.50], MoCEntitySnake[‘Snake’/1269647, l=’MpServer’, x=64.50, y=72.00, z=33.97], EntityItem[‘item.tile.dirt.default’/1770374, l=’MpServer’, x=-50.22, y=62.13, z=15.88], EntityItem[‘item.tile.dirt.default’/1770373, l=’MpServer’, x=-48.13, y=61.13, z=14.53], EntityShadow[‘Shadow’/1300876, l=’MpServer’, x=-167.50, y=13.00, z=-85.50], MoCEntitySilverSkeleton[‘SilverSkeleton’/1284574, l=’MpServer’, x=-162.50, y=33.00, z=50.50], EntitySpider[‘Spider’/1220061, l=’MpServer’, x=-46.91, y=65.20, z=81.63], EntityItem[‘item.item.apple’/1609210, l=’MpServer’, x=-56.81, y=63.13, z=15.41], MoCEntityFirefly[‘Firefly’/1618938, l=’MpServer’, x=-4.56, y=67.00, z=98.75], EntityBugeye[‘Bugeye’/1626614, l=’MpServer’, x=-45.25, y=70.00, z=-35.41], MoCEntityWerewolf[‘Werewolf’/1626606, l=’MpServer’, x=48.09, y=70.00, z=7.50]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2432)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:909)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    — System Details —
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_40, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 260413080 bytes (248 MB) / 919216128 bytes (876 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 15, tallocated: 95
    FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 55 mods loaded, 55 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TooManyItems{1.7.10} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    VeinMiner_coremod{0.21.2_build-43} [Core mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    lasermod{v1.1.0a} [Laser Mod] ([1.7.10] Laser Mod – v1.1.0a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    nevermine{1.1.1} [Nevermine] (AdventOfAscensionV2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AssassinCraft{r128f} [AssassinCraft] (AssassinCraft-r128f-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    tennox_bacteria{2.3.2} [Bacteria Mod] (Bacteria-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Core{7.0.21} [BuildCraft] (buildcraft-7.0.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Silicon{7.0.21} [BC Silicon] (buildcraft-7.0.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Factory{7.0.21} [BC Factory] (buildcraft-7.0.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Builders{7.0.21} [BC Builders] (buildcraft-7.0.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Energy{7.0.21} [BC Energy] (buildcraft-7.0.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Robotics{7.0.21} [BC Robotics] (buildcraft-7.0.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Transport{7.0.21} [BC Transport] (buildcraft-7.0.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    camping{2.1} [The Camping Mod 2] (Camping-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    carsanddrives{1.0.9} [Cars and Drives] (Cars and Drives Mod 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    craftguide{1.6.8.1} [CraftGuide] (CraftGuide-Mod-1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    custom_sword{1.7.10} [Custom Sword By Kelco_K22] (custom_sword_1.7.10_V0.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoCreatures{6.3.1} [DrZhark’s Mo’Creatures Mod] (DrZharks MoCreatures Mod v6.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    eyemod{EyeOS4.1-1.7.10} [EyeMod] (eyemod-EyeOS4.2-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GalacticraftCore{3.0.11} [Galacticraft Core] (GalacticraftCore-1.7-3.0.11.319.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GalacticraftMars{3.0.11} [Galacticraft Planets] (Galacticraft-Planets-1.7-3.0.11.319 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GraveStone{2.9.0} [GraveStone] (Gravestone-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    iChunUtil{4.0.0} [iChunUtil] (iChun-Util-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ninjamod{4.0} [The Ninja Mod] (Jond311s-Ninja-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LotsOfFood{1.7.10} [Lots of Food] (Lots of Food-1.7.10 v7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    malisiscore{1.7.10-0.12.8} [MalisisCore] (malisiscore-1.7.10-0.12.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    malisisdoors{1.7.10-1.9.4} [Malisis’ Doors] (malisisdoors-1.7.10-1.9.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    radixcore{1.3.4} [RadixCore] (RadixCore-1.7.10-1.3.4-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mca{4.1.5} [Minecraft Comes Alive] (MCA-1.7.10-4.1.5-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mcheli{0.9.3} [MC Helicopter] (mcheli) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoarOres{V2.4.5} [MoarOres] (MoarOres-2.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Morph{0.9.2} [Morph] (Morph-Beta-0.9.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    cfm{3.4.7} [§9MrCrayfish’s Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    cuchaz.powerTools{1.7.10-1.3} [Power Tools] (powerTools-v1.7.10-1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ReiMinimap{1.7.10} [Rei’s Minimap] (Reis-Minimap-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    rivalrebels{1.7.10A} [Rival Rebels] (rivalrebels-1.7.10A.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    [email protected]@} [The SecretRoomsMod] (Secret-Rooms-Mod-1.7.10 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    securitycraft{v1.6.1} [SecurityCraft] (SecurityCraft v1.6.0 for 1.7.10 (2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    punt{1.7.10-10.13.0-14.0} [Punt] (Small-Boats-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    whitehall{1.7.10-10.13.0-14.0} [Whitehall] (Small-Boats-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    hoy{1.7.10-10.13.0-14.0} [Hoy] (Small-Boats-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    smallboats{1.7.10-10.13.0-14.0} [SmallBoats (base)] (Small-Boats-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    sus{4.1} [Superheroes Unlimited Mod] (Superheroes Unlimited Mod-1.7.10-4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    kitchen{1.3.8} [The Kitchen Mod] (TheKitchenMod-1.3.8-1.7.2-10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    transformers{0.4} [Transformers Mod] (Transformers-Mod-1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TronMod{1.0.0} [TronMod] (Tron-Mod-1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    VeinMiner{0.21.2} [Vein Miner] (VeinMiner-1.7.10_0.21.2.43.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    VeinMinerModSupport{0.21.2} [Mod Support] (VeinMiner-1.7.10_0.21.2.43.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    wonderfulwands{1.4.1} [Cyano’s Wonderful Wands] (Wonderful-Wands-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Launched Version: 1.7.10-Forge10.13.2.1291
    LWJGL: 2.9.1
    OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 – Build 10.18.10.3958, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to ‘fml,forge’
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

  118. Mmpf September 20, 2015 9:55 pm  Reply

    It Doesnt work for me. I have downloaded the latest version of IChun Util and morph mod, both being in the “Mods” folder and still nothing. I mean, whenever i kill something it just shows the creature parts flying at me but i still wont transform for some reason. I have tried this with almost every vanilla mob and even a few Mo’Creature mobs but still, nothing.

  119. the Oncoming Storm September 23, 2015 3:39 am  Reply

    how about adding: “the selector ring is not showing any of the morphs i’ve acquired, preventing me from morphing into anything at all!

  120. Thornack September 27, 2015 12:05 pm  Reply

    Hey Ichun,

    I have been working on my own mod for a while where my player can change characters/acquire new characters into his party. This currently works and you get the new characters model that you have chosen from your players party and get the new characters stats and their abilities as well and inventories also (and this is reversible when you unmorph). I am having two issues that I was wondering if i could pick your brain about a little bit.

    Issue 1) I need to change the players hitbox to be smaller/larger depending on the character I morph into. I was wondering how you did this and if you could explain it to me. As a side note Ive been modding with forge for 3 years now, and am pretty experienced but this still has eluded me how to achieve this. Youre mod has alot of code and I have studied it a bit but it is very daunting to try and figure out this one specific thing. I was wondering if you could explain it to me how you did it.

    Issue 2) in multiplayer when 1 player that is morphed looks at another player that is morphed he wills ee the other players model vibrate a little bit as he moves around. I was wondering if youve encountered this issue and/or how you solved it.

    Thank you for reading my request I hope you will respond and I would really appreciate any help you can give

    Thornack

  121. WulfCraft165 October 2, 2015 10:28 am  Reply

    Soooo. . . I killed a Blaze and was flying around. I hit lava and got hurt. I just shrugged it off and went back to the over world. It was raining and I was a blaze. I WASN’T getting hurt from the rain. I checked and the Lava hut the blaze and Water didn’t. What happened? Is this something that happens often? And if so, can I fix it?

  122. SanndyTheManndy October 20, 2015 5:57 pm  Reply

    Could you please make spiders, slimes and other mobs from attacking you with hostile mode on?
    Also could you please remove/edit the feature in which if you are a mob which is hurt by sunlight and are wearing a helmet, the helmet looses durability and breaks because in actual minecraft
    it doesn’t seems to happen.

  123. Epic Kitsune November 14, 2015 7:48 am  Reply

    Hi, a few months ago I tried this mod and it crashed my Minecraft. I downloaded the latest version today, and it crashed again. Minecraft loaded and everything, I have Forge 1.7.10, but after it loaded a thing popped up on the screen that said:

    “Forge Mod Loader has found a problem with your Minecraft installation
    The mods and versions listed below could not be found
    IChunUtil: minimum version required is 4.0.0
    The file ‘logs/fml-client-latest.log’ contains more information

    Here is the log:

    [07:41:42] [main/INFO]: Setting user: NO.
    [07:41:45] [Client thread/INFO]: LWJGL Version: 2.9.1
    [07:41:55] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Jammy Furniture Mod, FMLFileResourcePack:Lucky Block, FMLFileResourcePack:Better Furnaces, FMLFileResourcePack:Animal Bikes, FMLFileResourcePack:Backpack, FMLFileResourcePack:CraftGuide, FMLFileResourcePack:CustomNpcs, FMLFileResourcePack:Damage Indicators, FMLFileResourcePack:PTRModelLib, FMLFileResourcePack:Decocraft, FMLFileResourcePack:Dragon Mounts, FMLFileResourcePack:DrZhark’s Mo’Creatures Mod, FMLFileResourcePack:Dyeable Beds, FMLFileResourcePack:ExtrabiomesXL, FMLFileResourcePack:Fairy Lights, FMLFileResourcePack:Grimoire of Gaia 3, FMLFileResourcePack:Myths & Monsters Mod, FMLFileResourcePack:Majora’s MaskCraft, FMLFileResourcePack:Morph, FMLFileResourcePack:§9MrCrayfish’s Furniture Mod, FMLFileResourcePack:OreSpawn, FMLFileResourcePack:Pam’s HarvestCraft, FMLFileResourcePack:The Twilight Forest, FMLFileResourcePack:Witchery
    [07:41:56] [Sound Library Loader/INFO]: Sound engine started
    [07:42:03] [Client thread/WARN]: File customnpcs:sounds/human/girl/villager/What do you need.ogg does not exist, cannot add it to event customnpcs:human.girl.villager.what_do_you_need
    [07:42:03] [Client thread/WARN]: File customnpcs:sounds/human/girl/villager/Would you like to trade.ogg does not exist, cannot add it to event customnpcs:human.girl.villager.trade
    [07:42:04] [Client thread/INFO]: Created: 16×16 textures/blocks-atlas
    [07:42:04] [Client thread/INFO]: Created: 16×16 textures/items-atlas
    [07:46:43] [Client thread/INFO]: Stopping!

    I think it has to do with the Custom NPCs mod… should I delete it?

    • Epic Kitsune November 14, 2015 7:49 am  Reply

      I also read all the issues above…

    • Epic Kitsune November 14, 2015 8:16 am  Reply

      I deleted Custom NPCs, STILL not working. I have gotten a message like this before with the weird block atlas thing… What is this?

      [17:09:09] [main/INFO]: Setting user: NO.
      [17:09:10] [Client thread/INFO]: LWJGL Version: 2.9.1
      [17:09:20] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Jammy Furniture Mod, FMLFileResourcePack:Lucky Block, FMLFileResourcePack:Better Furnaces, FMLFileResourcePack:Animal Bikes, FMLFileResourcePack:Backpack, FMLFileResourcePack:CraftGuide, FMLFileResourcePack:Damage Indicators, FMLFileResourcePack:PTRModelLib, FMLFileResourcePack:Decocraft, FMLFileResourcePack:Dragon Mounts, FMLFileResourcePack:DrZhark’s Mo’Creatures Mod, FMLFileResourcePack:Dyeable Beds, FMLFileResourcePack:ExtrabiomesXL, FMLFileResourcePack:Fairy Lights, FMLFileResourcePack:Grimoire of Gaia 3, FMLFileResourcePack:Myths & Monsters Mod, FMLFileResourcePack:Majora’s MaskCraft, FMLFileResourcePack:Morph, FMLFileResourcePack:§9MrCrayfish’s Furniture Mod, FMLFileResourcePack:OreSpawn, FMLFileResourcePack:Pam’s HarvestCraft, FMLFileResourcePack:The Twilight Forest, FMLFileResourcePack:Witchery
      [17:09:21] [Sound Library Loader/INFO]: Sound engine started
      [17:09:21] [Client thread/INFO]: Created: 16×16 textures/blocks-atlas
      [17:09:21] [Client thread/INFO]: Created: 16×16 textures/items-atlas
      [17:09:30] [Client thread/INFO]: Stopping!

    • Epic Kitsune November 14, 2015 8:23 am  Reply

      OK, I just learned the texture/blocks-atlas mean I’m missing a texture… I’m not sure what texture I’m missing.

    • Epic Kitsune November 14, 2015 8:38 am  Reply

      Ok! I fixed it! 🙂 Lol I didn’t download one of the needed mods XD

  124. NiamhyPlays November 22, 2015 1:04 am  Reply

    Do vanilla players without the mod see you as the mob you’ve morphed into? This is mainly for trolling, as I have a lot of friends irl that I would like to troll with this mod x3

  125. Austin November 30, 2015 4:56 am  Reply

    When i kill something i dont turn into it and when i hit ` it only shows my character so if it is because i didnt download something then let me know

  126. AlienHunter114 November 30, 2015 6:44 am  Reply

    I don’ have any mods except IchunUtil, and when I launch Minecraft 1.8, it crashes, please fix, and don’t reply rudely, cause that makes you lose followers

  127. Freckles November 30, 2015 10:37 am  Reply

    Hey iChun,
    I’m having trouble with this mod too. Everything is working fine until I try to morph into something, and I start sliding uncontrollably until I suffocate in a wall or a tree. It only stops when I change back into the form I started the game as. Any ideas on how to help??

  128. jcv December 19, 2015 4:32 am  Reply

    Give good you

  129. kenny December 30, 2015 7:03 am  Reply

    guys if i turn to blaze a lot of smokes shows how can i stop that pls

  130. Pixzi January 15, 2016 1:51 am  Reply

    I’ve got the same problem as Freckles. I’ve only tried a bat at the moment but its fine when im my normal self. Any help would be grateful.

  131. J0SEPH el salvador ¡Hijo de su puta madre! el Castillo :v September 1, 2016 4:42 pm  Reply

    Every time I transform I’m going to the left or right quickly or buguea … I do? : v

  132. TheFairyEspeon October 17, 2016 3:12 am  Reply

    I killed a chicken. I open the morph menu. There is no chicken. Help? XD

  133. smgamermat77 November 17, 2016 6:22 am  Reply

    Anyone have a list of non-compatible mods for this one?
    My game just instantly crashes upon launching.
    No error messages – nothing. Just crashes.
    I use Magic Launcher to install all of my mods and it has worked beautifully (so clearly the launcher is not the problem if it works for at least 5 other mods).
    I am running MC 1.7.10 and using all 1.7.10 versions of mods.
    MODS INSTALLED – Ars Magica, Animation API, Mantle (which I don’t think I actually need since Tinker’s crashes the game upon opening my inventory), Mystcraft, Twilight Forest, and then the iChun-Util 1.7.10 + Morph Beta 0.9.3

    • smgamermat77 November 17, 2016 6:24 am  Reply

      I disabled Mantle and it still instantly crashes.
      So that also isn’t the problem.

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