Hats and HatStand updated to 3.0.0 for Minecraft 1.7

– Now requires iChunUtil 3.2.0 or later. Uses iChunUtil’s Config system, Techne 1 + 2 importer, Networking system.
– Fixed clipping texture in the trade window.
– Tweaked several mob hat render helpers.
– Render helpers now have an Can Unlock Hat function.
– Basic third party mob hat support. Something like Morph’s Mod Mob Ability support.
– First person rendering of hats has been greatly improved. The only issue with it is view bobbing but if not for that, hats appear in first person perfectly.
– Added Mob Spawner Block detection to prevent hat farming.
– Added a Hat Inventory system. You can now store more than 1 of the same hat.
– Added a Hat Rarity system. Colours follow from common to rare: White < Green < Blue < Purple < Yellow < Gold < Aqua. This is done to encourage the use of Hat Trading.
– Added an Alpha slider for Hats.
– Default Hats are now stored on an online server and will be downloaded when the mod is ran. Allows new hats to be added to the mod without the need of a mod update.
– Techne 1 hats are converted into a Techne 2 save format and read in that format. However, the Techne 2 editor will not read these kinds of files just yet as the editor is missing the offset function from Techne 1. This is one way, be sure to make back ups of T1 models you do not want to lose.

And with that, I’d like to label Hats as feature complete.

Get it at the usual place.

5 Comments

  1. Portalcrafter51 June 20, 2014 5:00 am  Reply

    “Default Hats are now stored on an online server and will be downloaded when the mod is ran. Allows new hats to be added to the mod without the need of a mod update.”

    Does that mean you actually ARE going to add more hats? 😛

    • iChun June 20, 2014 6:36 am  Reply

      Yes. They’re supposed to be added by now but I’m having issues with my ISP not liking a few websites. I’ll add them later tomorrow.

  2. zap! June 23, 2014 3:12 pm  Reply

    great. development time wasted on an addon mod to something that doesn’t even fully work, and even if it would noone really cares because it’s just a vanity item. as opposed to something with a clear usefulness (i.e PORTAL GUNS!)
    – “so…what does that hat do?”
    – “this?…oh i just…put it over my head like this”
    – ¬¬ … and?
    – “and it looks pretty!”
    – whoop-tee-doo! (facepalm)

  3. Eruraion July 7, 2014 9:52 am  Reply

    So how does one configure the rarity of new hats?

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