Mob Amputation


Currently for Minecraft 1.10.2


Video demo (with annotations):


While working with the mod I accidentally got this effect:


A great Mod Spotlight by GamersDissent


Inspired by the Mob Dismemberment mod.


Works on:

  • Zombie Pigmen (with blood!)
  • Zombies (with blood!)
  • Skeletons
This mod pre-1.6 is completely Clientside. It will now work on servers in 1.6 and later.



  • Tools will have a random chance of amputating limbs of mobs. Swords and axes being the highest, followed by pickaxes, arrows and fishing hooks, and finally spades.
  • Can be configured to allow 100% success in amputation with any item (Like in the video)
  • Works only on Skeletons, Zombies and Zombie Pigmen.
  • Headless mobs will eventually die after a brief moment. (Can be toggled)
  • Skeleton’s attacking behaviour changes when its bow arm is cut off! ([Pre 1.6] This is disabled in SMP)
  • (Pre 1.6)Gibs can be punched. Perfect for entertainment purposes.
  • Works on SMP too!


What else do I need for this mod? What version should I get? Help? Answered on the FAQ.

Like this mod? Check out the Mob Dismemberment mod too!

These versions require ModLoader.


Known issues

  • Conflict with Improved First Person mod. Disable easterEgg in the config to fix.

Modders (Pre-1.6)

  • If your item does not extend ItemSword/Pickaxe/Axe/Spade, feel free to add it to the custom list for the mod. Simply execute this function once. Note that it is a probability from 0 to 1, in doubles. You can also add vanilla items, but it will override the defaults.
    Also add your own entities for gibbing chance.
mod_Gibbing.addCustomItem(int itemID, double chance)
mod_Gibbing.addCustomEntity(int netID, double chance)


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