Morph 0.8.0 released for Minecraft 1.7.2

Final commit for this build.

– Now requires iChunUtil 3.3.0 or later. Uses its Config system, Keybind system, Networking system, Obfuscation helper, amongst others.
– Fixed issues with other mods when a player kills and acquires another player.
– Fixed issues with favouriting morphs.
– Fixed rendering of ability icons for mobs with more than 4 abilities.
– Fixed killing morphed players giving you the player as a morph instead of the morph as a morph. (Yes that was a bug)
– Fixed flight ability giving you massive amounts of hunger if you were teleported.
– Fixed lack of item use animation when morphed as another player.
– Fixed localizations causing duplicate morphs.
– Fixed issue with abilities not deactivating after remorphing.
– Fixed block placement and block selection issues in small morphs.
– Added sink ability. Morphs with this “ability” cannot swim upwards.
– Added potion effect ability.Β MorphsΒ with this ability will inflict potion effects on others when attacking without an item.
– Added fear ability.Β MorphsΒ with this ability causes other types of mobs to run away from the morph. Yes, creepers run away from you if you’re an ocelot/cat.
– Added per-player config for early flight (vs the previous serverwide config)
– Added a config to disable certain abilities by type.
– Added a config to render the actual player name over the player when they’re morphed (yes, this shows even when morphed as another player)
– Added a config to override the mob the player has to kill to unlock flight.
– instaMorph config is now disabled by default.
– Converted the player morph ability whitelist to a black/whitelist with a toggle config.
– Player size now changes while they are morphing instead of when the morph is complete. This’ll let you get into smaller gaps quicker! This can also slowly put you in a wall so be careful.
– Player’s max health and health are adjusted if the morph they are morphing into has a different hit points, with a max of 20 hit points. Damage dampening from armor is unaffected.

– Resolved/reduced conflicts with the custom hand renderer using the new event introduced in Forge.
– Configuration files and commands are now localizable.
– Morph save data is now saved with the world and the player. Therefore, morph.dat is not longer required.
– Converted the mod mob support and NBT stripper systems to use a threaded reader which reads from the github repository. Also has support for local (in the config folder) or custom-linked files.
– Mod mob support has been renamed to a more general “ability support”
– Ability mappings for Minecraft mobs are now in the ability support mappings. This means they can be overriden with custom mappings.
– Changed how AbilitySwim works, mobs with this ability which cannot breathe out of water will have increased land fog and decreased water fog. This makes it harder to see on land and a lot easier in water.
– Reduced chances of super acceleration with swim ability when in water.
– Error handling for rendering models, entity loading and ability mapping. Should fix many crashes with mod mob morphs.
– Boss mobs are no longer set to dead when killed and acquired to allow them to do their death ticks. This means you can leave the End and get it’s XP now after acquiring the Ender Dragon.
– Plugged a OpenGL memory leak whenever the player morphed or acquired a new morph.
– Updated the API with a new, favoured method to get an ability object.

 

Phew, big changelog.

Get it at the usual spot.

23 Comments

  1. RodrickLord July 9, 2014 9:56 am  Reply

    I see a lot of people asking for a config option for the health change… For me it’s fine πŸ™‚

    • moder112 July 9, 2014 11:13 pm  Reply

      i think people want something like that so they can be invincible as EnderDragon or Wither πŸ™‚

  2. Wes July 9, 2014 2:34 pm  Reply

    You’re a machine, iChun. Awesome job.

    • guest August 30, 2014 10:49 am  Reply

      it wont work :sssssss:

  3. Boiing25 July 9, 2014 9:34 pm  Reply

    Where to download, I’m noob..

  4. lava731 July 9, 2014 10:21 pm  Reply

    im so happy! me and my brother will love playing together with morph 8.0 on our lan server (only me and him can go to it)

    • ArcaneTech July 10, 2014 6:18 pm  Reply

      Do you even know what LAN means? Local Area Network. so obviously only you can get on it!

      • lava731 July 11, 2014 7:23 am  Reply

        what about my neighbors?

  5. moder112 July 9, 2014 11:12 pm  Reply

    I bet for 1.0.0 he will make shooting mobs actually shoot projectiles they are supposed to in their original mods .

  6. nathan July 10, 2014 12:56 am  Reply

    how do i download

  7. Wolfie July 10, 2014 2:14 am  Reply

    Yayyy!! Thank you soooo much for updating this mod and fixing so many bugs!! This made my day, ichun you are awesome

  8. slicimus July 10, 2014 10:43 am  Reply

    It says I need a mcmod.info file. what’s up?

  9. jim July 11, 2014 12:08 pm  Reply

    Flight mode does not work. I checked he cfg file, still does not work.

  10. lava731 July 11, 2014 10:31 pm  Reply

    me and my brother are having our lan server on our survival map! it is great! we have lots of yale meat from lycanites mobs! and i have a manticore morph and my brother has a bat morph!

  11. Ninja Cat July 12, 2014 5:05 am  Reply

    Dude the morphing dosent work

  12. guest August 30, 2014 10:50 am  Reply

    morph mod 1.7.2 πŸ˜›

  13. guest August 30, 2014 10:50 am  Reply

    and i can make πŸ™‚ πŸ™ πŸ˜› πŸ˜‰

  14. guest August 30, 2014 10:51 am  Reply

    C: :C πŸ˜› πŸ˜‰ ;(

  15. Ant August 30, 2014 10:53 am  Reply

    minecraft minecraft πŸ˜‰ πŸ˜‰ πŸ™‚ πŸ™‚ πŸ™ πŸ™ πŸ˜› πŸ˜›

  16. Ant August 30, 2014 10:54 am  Reply

    cool mod i changed to a :sssss: πŸ™‚

  17. Ant August 30, 2014 10:55 am  Reply

    i want the paint mod πŸ˜€

  18. Kaiser April 7, 2015 11:49 am  Reply

    Why the health get less when the mob you morph into had less health?
    Could you make it that it stays as normal health you have?

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