Morph Beta 0.0.7 Released!

Mod information can be found here.

Final commit for this build.

Changes:

  • Changed default selector keys to [ and ]

  • Added Squid, Spider, Ocelot and Wolf “arms”.
  • Added more configurable keys for the selector.
  • Added config for Boss Morphs, disabled by default (due to bugginess with the EnderDragon, as well as Hydra and Naga from Twilight Forest)
  • Fix broken legs of ModelQuad.
  • Fix issue with morphing due to time locking via game rules.
  • Fix loss of morph state on a quick reconnect to servers
  • Fix mod models with flat boxes crashing the game.
  • Fix crash with accessing null fields during reflection.
  • Fix desync of setSize on the client/server.
  • Fix payload too large (>32k) crash.
  • Fix crash with DamageIndicatorsMod
  • Fix always in a morph when reloading a server.
  • Fix player being rendered whilst sleeping.
  • Fix certain child models not appearing while morphing.
  • Fix Enderdragon flying backwards, by hardcoding a special exception.

If you have an issue, check here. If it’s not on the list, report it here or contact me on IRC!

Download:
Again, a reminder that the mod isn’t finished yet, but it is fairly stable, so feel free to try it out.
>>Dropbox (Outdated, get 0.1.0 instead, here)

Comments are closed.