Keygrip – Mocap

Info

Currently for Minecraft 1.8.0

Video Tutorial and Review by the lovely AntVenom (We worked on the mod together)!
I’d recommend checking this out to find out how the mod works.

 

  • In-game Mocap recorder with a GUI and a twist. Record yourself doing stuff, go back in the timeline and record an entirely new action! Keep doing this and have an entire scene, all acted out yourself, without the need of others’ help.
  • Toggle the Scene Editor UI with the F12 key when ingame. Start and Stop a new action (you have to make one first) with F10, replay the entire scene using F9. (All keybinds configurable, preferably you should watch the video on how to use the mod)
  • Saving the project will also export all the actions to be reimported into the same scene. Offset this and you can have an entire group “dancing” in sync!
  • Keygrip uses a workspace in the /mods/ folder, if you need any files Keygrip creates, it’ll be there.
  • Also wanna add a note: Holding shift when you hit OK on an import action window will not set the offset to the player position.
  • Requires Java 7 and later.

Download

What else do I need for this mod? What version should I get? Help? Answered on the FAQ.



 

 

Disclaimer: The 4.0.0 build is the 5.0.0 version, including a stripped down iChunUtil 5.3.0-beta, backported to Minecraft 1.7.10 in a single package. Therefore, it is a standalone version of the mod that is not compatible with iChunUtil for 1.7.10 and effectively, every other mod that depends on it, which means all of my mods. Also doesn’t require Java 7.

82 Comments

  1. Carmine April 4, 2015 4:36 am  Reply

    Looks great. But it’s not working for me. Every time I press edit scene or edit action, the game crashes. I’m using minecraft 1.8 with minecraft forge for 1.8, and i’m not using any other mods other than ichun util 5.0.0 and keygrip 5.0.0. Anyone know why?

    • Alex April 4, 2015 6:03 am  Reply

      I’m having this issue as well. I haven’t found a solution yet, but if I do, I shall let you know. If you find out how to fix it, please let me know!

    • iChun April 4, 2015 6:16 am  Reply

      This was a mistake on my part when compiling the mod. A quick redownload and reinstall would fix this.

      • yiy August 26, 2016 2:06 pm  Reply

        1.8keygrip

      • AdiSGB January 6, 2017 3:37 pm  Reply

        ichun,
        can u pls make a version of this mod for 1.11

      • The Iron Golum @ Youtube.com April 10, 2015 4:43 am  Reply

        WAIT HE SAID HE HAD IT

    • Madsen April 10, 2015 10:26 pm  Reply

      Can i change my mc-skin after recording a scene with my original to make it look like 2 people?

      • Charles August 18, 2015 12:25 am  Reply

        No.

      • NiteDasher October 29, 2015 5:35 am  Reply

        You can use another user’s skin but not your own 2 times.

  2. GeorgeKerols April 4, 2015 4:44 am  Reply

    Can It Work On Multiplayer?

    • john September 22, 2015 12:49 am  Reply

      watch the video all questions will be answered….but if your that lazy its only single player

  3. Ben April 4, 2015 4:54 am  Reply

    Hi! I downloaded your mod, and it looks great, but there is one problem. Whenever I try to edit a scene, the mod crashes. Here is the crash report if you want to look into it: http://pastebin.com/nMVTPVUq Thanks! -Ben

    • Jjoogood April 19, 2015 8:55 pm  Reply

      Its singleplayer only buddy <3

      • Noahkiq July 20, 2015 10:24 am  Reply

        Sinpleplayer worlds also count as servers, ya know.

  4. Greg April 4, 2015 10:31 am  Reply

    Do you know if we are able to use individual skins instead of usernames? I think that might be a bit innovating for the Minecraft Machinima community.

    • edwwd July 16, 2015 4:49 am  Reply

      Imagine the herobrine mod +this WTF *BOOOOOOOM*

  5. Hunter April 4, 2015 2:04 pm  Reply

    Do you think it would be possible for this mod to also be available for Minecraft 1.7.10 in the near future? People like me might want to use this mod along with other mods, and not a lot of mods have been updated to 1.8 yet. I understand if it happens to be too difficult. 🙂

    • BeansGalaxy May 11, 2015 10:17 am  Reply

      I would use that mod if it were in 1.7.10

      • This Series Is False October 19, 2015 3:22 am  Reply

        there’s a mod exactly like this, in fact this was based off it, called the mocap mod, and it’s for 1.7.10 right now

        • This Series Is False October 19, 2015 3:38 am  Reply

          also, version 4.0.0 is for 1.7.10, and you dont need ichunutil for that version, though it is in beta

      • I, Darkstar X March 4, 2016 1:24 am  Reply

        I wouldn’t bother. The original MoCap is better.

  6. The Illuminati April 4, 2015 5:19 pm  Reply

    iChun is love. iChun is life.

    • The Illuminati Buster May 19, 2015 5:56 pm  Reply

      iChun is your love life.

  7. Govnah April 4, 2015 9:34 pm  Reply

    Haio. I don’t know if it’s just my computer or not, but the mod keeps on crashing whenever I create a secondary action! Can you please take a look at this crash report to figure out what I can do? Thanks!
    http://pastebin.com/vY4V30TQ

  8. pupypup April 5, 2015 1:26 am  Reply

    I think you should add a command to start playing the scene, this would be great for map makers! other than that wish, its great and you can do a lot of things with it, execute works on the entity’s playing!

    • Link April 7, 2015 4:33 am  Reply

      This mod was made for singleplayer machinema the sences would not be on the map if other people use it you better use armour stands for such

    • LightMystic May 3, 2015 2:04 am  Reply

      I agree! This would be very useful for adding timed commands and such that go along with the scene, rather than having to start them yourself every time you play the scene, with most of them being improperly timed.

      • LightMystic May 3, 2015 2:05 am  Reply

        I agree with pupypup, that is. Just wanted to make that certain.

        • I, Darkstar X February 24, 2016 1:06 am  Reply

          I still prefer the original Mocap. It allows you to rename the player as well as use any player’s skin.

  9. Ethan April 6, 2015 2:11 am  Reply

    This is an amazing mod! I hope you guys continue to expand it and make it compatible with other mods! A 1.710 version would be much appreciated. Thanks again!

  10. Brock April 6, 2015 2:47 am  Reply

    Hey Ichun!

    I don’t know if this is already in plan but right click and left click should be logged so the entity captured(most likely player) can press buttons, pull levers, open doors, etc…
    Also, block breaking and placing would be a nice addition.

    Thanks,
    Brock

    • Madsen April 11, 2015 8:38 am  Reply

      Yes, I agree i would really like that.

  11. Jediguy April 6, 2015 6:34 am  Reply

    I cant find out how 2 download it please send the mod tging to downloadit I got every thing I just need the mod please help

  12. ThePower April 6, 2015 10:02 pm  Reply

    Can you add to the mod the ability to add your own (custom) skins? It would be much more useful then only being able to type in a username to make a skin instead of having to create other accounts

  13. Andrew April 10, 2015 2:11 am  Reply

    The timeline isn’t there…

  14. Cassidy April 10, 2015 2:56 am  Reply

    can i use this in a mod pack

  15. bunbuku April 13, 2015 9:06 pm  Reply

    hello,Mr.ichun.
    I’m Japanese,and I saw this mod from Japan.
    I think this mod is so cool!
    So can you correspondence this mod to 1.7.10?
    please!
    p.s. Sorry to bad my English….

  16. Patrick May 4, 2015 9:13 am  Reply

    I think a cool idea would be that you could access a folder in you