Minor fixes, including PortalGun’s sounds not working.
Get them at the usual spots.
Home to multiple minecraft mods including PortalGun, GravityGun, and Morph!
Minor fixes, including PortalGun’s sounds not working.
Get them at the usual spots.
I work too hard.
– Finalize mod version for post-modjam build, to follow the versioning system of my other mods.
– Fixed render issue shell constructors/storage units like ice on water.
– Fixed issue with incorrect item dropped when breaking Sync-related blocks
– Fixed issues with mods that do stuff on player death.
– Fixed issues with rendering when power requirement is set to 0.
– Fixed issues with mouse when syncing.
– Use new sync core texture by imIrony (thanks!)
– Decrease chances of mobs desyncing on the treadmill.
– Decrease bandwidth use when synching shell states.
– Added experimental config to disable chunkloading.
– Added SyncStartEvent to alert other mods that a player is resyncing.
– Added chat message when a player destroys another player’s shell.
– Added better shell organization in the selection GUI.
– Added texturized shell death animation. Such animation, Very slick, Wow, Worth it.
Get it here.
Sync is a mod I made for the third 96 hour mod making competition, ModJam.
It basically adds clones/shells/extra lives, loosely based off CorridorDigital’s Webseries of the same name, Sync.
More info/Get it here.
Bold for changes you’d probably be more interested to know.
Changes:
You can get it here.