Category: Mods

Hey guys, recently I’ve been thinking of swapping out the Pedestal/portalgun models that we currently have ingame, one of which I created using Techne in JUNE 2011. (Yeah it’s pretty old)

Here’s a picture of it:

 

So… I was wondering,

How’d you like to make a PortalGun model?

That’s right guys. While I’m busy with the rewrite, at the same time I would like to change the portalgun model with something perhaps better looking and a bit more detailed.

You guys now have the chance of creating a model for the mod! You will of course, get creds if selected.

Here’s what you have to do:

  1. You need to get Techne. (sorry mac/linux users!)
  2. You need to make a model and texture of the pedestal [Example here and here] and with the portalgun attached (like the picture above). Make sure to read the model guidelines too!
  3. You need to upload a screenshot of the model or upload it to Techne Online, upload the tcn save file from Techne somewhere readily accessible.
  4. Post a link to the screenshot/Techne Online as well as the download to the TCN file in the comments of this post.
  5. Hope your model gets selected!
  6. (Optional) If you’d like to continue adding details to your model/make another new one you can do so and post another comment. I will be selecting the one I find best!

Please note that once you submit the model you’ll be agreeing to allow me to make changes to the model as I see fit before it is put into the mod, as well as allowing the public to view/use it.

There is no deadline for this yet, but doesn’t mean you can dilly dally, if you want a shot at it, please submit it before I DO set a deadline!

 

Model Guidelines:

  • The model HAS to be of the Pedestal with a portalgun on top. The portalgun model is derived from this model. You can use the old model and the screenshot links above as a guideline.
  • The model can be of ANY size, the larger it is, the more detailed you can make it both modelwise and texturewise. Please try to make it larger than the old model though, because that itself was undersized.
  • Please maintain the height/width ratio for the model! I can’t shoot a portal from a portalgun that’s waaay too high or waaay too low.
  • Model Shapes which are NOT PART OF THE BASE have to have their position at 0, 6, 0, so use the offset to move them! (Technically the 6 [second value] can be any value, but i’m just placing one to simplify matters)

 

So, that’s basically it for now, hope to see some awesome submissions in the near future!

I’ve already gotten a potential candidate! (Thanks again mr_hazard|d95, you truly are an awesome person 😀 )

– iChun

UPDATE: Deadline is finally set, 1st Dec, 12 am EST.

Hey guys, there is a small issue with the webhost running this website for the moment.

Its generating too much bandwidth!

In two weeks you guys manage to generate 2.8 TB (yes terrabytes) of data on the server. Normally the amount allocated each month is 3TB (yes i’m THAT close), so it kinda raised some red flags over in Creeperhost Central.

Solution

So…. Paul_T (owner of Creeperhost) has come to me with a proposal to move my files over to a service he provides specially for minecraft modders, a creeperhost repository. For now most (if not all) of the site’s files will be hosted on creeperhost’s repo.

Later today I will be updating portalgun which moves the mod’s sound downloading over to the new repo (unfortunately its… somewhat hardcoded so I can’t do it without an update to the mod)

So, it would do me and creeperhost a HUGE favour if you are installing portalgun for the first time, to use the updated version (should be 1.4.4v0.1) instead.

Cheers!

– iChun

 

UPDATE: 1.4.4v0.1 is up.

– Fixed block duplication glitch with cobblestone.
– Fixed interdimensional grabbing (psst mystcraft)
– Disabled interacting with entities while holding the gravigun. (Since right click pulls/grabs them)
– Increased throwing power of supercharged gravity gun slightly.
– Updated mr_hazard|d95’s model.
– Half Slabs can now be grabbed.
– Damage inflicted by throwing an entity into another is now varies depending on the size of the entity thrown and the entities hit.
– Added compatibility with PortalGun v1 and later.

Slender
– Fixed Accidental PortalGun reference in downloader thread

Back Tools
– Fixed Mattock from BTW compat.
– Added user mod compatibility config.

Mob Amputation/Dismemberment
– Fixed Wither skeletons gibs using normal skeleton textures
– Removed some debug code left in previous update (Mob Dismemberment only)

Pig Grinder
– Updated to 1.4.4

Alright if you guys look at the page bar now you’ll see a new Wiki page.

This is a whole new wiki for the portal gun mod! 😀

 

Feel free to contribute to it as much as you want!

 

Many huge thanks to manmaed for helping get all the pages on the wiki set up! Salute! o7

 

-iChun

If anyone wants a gravity gun mod, which is separate from the portal gun mod but has the same gravity gun feature, I NEED A SPRITE!

 

Leave a link to a sprite for a gravity gun in the comments below, and I may just make a gravity gun mod using the sprite I like best.

Texture sizes are x16, x32, x64, x128 (choose whichever size you’d like)

 

You will, of course, get credits when the mod goes live.

 

CLOSING DATE: Wednesday 7th Nov 12 AM EST

 

-iChun