– Really fixed crashing issue with portals.
– Added two diamonds to the recipe for a long fall boot due to “OP” complaints. (blame slowpoke101)
Home to multiple minecraft mods including PortalGun, GravityGun, and Morph!
– Really fixed crashing issue with portals.
– Added two diamonds to the recipe for a long fall boot due to “OP” complaints. (blame slowpoke101)
– Fixed crashing issue with Portals.
– Fixed command handler not actually working.
– Fixed portalgun not held in bow animation.
– Fixed fuel not being used if keep inventory rule was on.
– Added config option to toggle maceration recipe for ender pearls.
– Added config options for more flexibility to chest loot spawns.
– Tweaked portalling to (hopefully) prevent falling into blocks below the portal.
– Moved portalRange config to world settings.
Reminder: 1.4.6 mods will work on 1.4.7 and vice versa!
Also: Shoutout to a friend of mine, Kenny, who’s going through some tough times right now. Hope he holds out alright, even though he tells us not to worry.
Portalgun had to undergo an emergency update to fix a major bug with its portals.
Changes to 1.4.5v2 is the same as 1.4.6v2, with one additional, included in the 1.4.6v2 hotfix:
– Fixed players who go through portals may randomly accidentally pull all other players in the vicinity along with said player.
At this point of time the creeperhost repo appears to be… malfunctioning for 1.4.5v2, so grab the file from the mirror.
Hotfix for 1.4.6v2 is in the primary mirror only. Only clients need to redownload and reinstall this. Servers are unaffected.
Also a reminder: DO NOT use forge build 481. It is currently broken.
– Fixed rare crashing issues with portals.
– Fixed incorrect recipe for potatOS.
– Removed unused third block ID in config.
– Moved Aerial Faith Plates from “Decoration” to “Transport”.
– Increased Forge requirement to 6.5.0.480 due to important bugfix in FML.
PortalGun has been rewritten, 1.4.5v1 is identical in terms of functionality to 1.4.6v1.
There is no documentation on the rewrite at this point of time so use at your own discretion.
Some stuff has been shifted around, it is NOT compatible with the old versions, most of the items can be carried over however. A few recipes has been changed as well.
I am not liable for any crashes/corruption that happens to your worlds when updating.
Neat! This was one of the highly requested features back in the day before the pedestals came out. Will not support player-portals though.. :/
Another pic here.
– Fixed grabbing entities riding the grabber.
– Fixed wrong world instance usage.
– Fixed “failed to read settings” issue when unsuccessfully connecting to servers.
– Fixed improper model alignment on non-player entities holding the gravity gun.
– Players now hold the gravity gun the same way they hold an armed bow.
– Changed moved gravigun folder from mods to resources.
Might wanna click above to see the two in full view…
Anyways! Recently there was this.. well, post a while ago, asking if anyone wanted to help make a new model for portalgun. You can view that post here. So it somewhat turned into a competition. In the end, a couple of people finally decided on these last two candidates, mr_hazard|d95 and L5_ (sorry Kealani! We took note of your submission too, even though it was late!)
Above is a screenshot of what each of the models look like, hazard’s on the left, L5’s on the right.
mr_hazard|d95’s Model L5_’s Model
(Note you can mouse scroll and right click in the window to look around)
Okay so… Now that you’ve looked at the models, maybe pick out a favourite, what we need now is your opinion! Which model do you like better? It is up to YOU to choose which model will be put into Portal Gun.
Vote here: Minecraft Forums
There you can decide on hazard’s, or L5’s, and with a twist, a mashup of the best of both models, hazard’s portal gun and L5’s pedestal.
Feel free to comment, make suggestions, etc, etc, below.
– iChun
Might be a bit early now, but Merry Christmas and Happy Holidays guys!
Back Tools
1.4.5v1
– Fixed Texture Pack Compatibility for users without MinecraftForge.
– Fixed tools being rendered on fire.
– Fixed flickering issue with tools (1.4.4 version running on 1.4.5)
– Riding entities are now a lot less awkward (Especially the pig)
Mob Amputation
1.4.5v1
– Fixed crashes with users using only ModLoader (No Forge).